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Releases: LordRadai/MorphemeConnect

v1.1.0.0

06 Feb 00:13
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  • Fixed animation sorting
  • Added FBX model export and animation (broken) export logic
  • Added Skeleton in Preview viewport

Hotfix v1.0.45.5

20 Sep 11:02
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  • Fixed incorrect TimeAct generation when creating a new TimeAct
  • Added option to create a TimeAct using the data specified in the currently selected EventTrack

Hotfix v1.0.45.4

19 Sep 11:22
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  • FIxed an oversight that caused arguments generation to be skipped while creating a new TimeAct event

Hotfix v1.0.45.3

18 Sep 17:31
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  • Fixed incorrect TimeAct lookup table generation which caused issues in game

Hotfix v1.0.45.2

17 Sep 20:33
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  • Saving TimeAct and EventTrack now saves all tracks at once

Hotfix v1.0.45.1

17 Sep 10:53
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  • Fixed crash happening when loading an animation with a selected TimeAct track

Patch v1.0.45

16 Sep 09:54
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  • Animations are now sorted alphabetically in the asset list
  • Enabled TimeAct file loading by double clicking the relevant file name
  • Animations can now be selected from the XMD list

Patch v1.0.44

04 Sep 10:15
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  • Fixed a crash occurring while deleting a TimeAct group
  • Improved item edit detection logic

Patch v1.0.43

03 Sep 16:31
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  • TimeAct track lenght is not pulled from the relevant file
  • Fixed incorrect time display for TimeAct
  • Implemented TimeAct sync with EventTrack. It now syncs to the relevant TimeAct EventTrack playback position

Patch v1.0.42

03 Sep 10:51
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  • Zoom level now syncs between the editors