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HoloNav

Developed by Luke Hackett, Jack Engels, Jack Gilbride, Imalia Gonzalezova, Aaron Duggan, Alex Fields & Daniel Connaughton

HoloNav is a proof of concept mapping application built in Unity for the Hololens. It builds a HUD and route that is simple to follow and uses interactive voice commands for input.

Developer Requirements

How to get setup

  • Clone Repository on Machine.
  • Open Hololens-Nav Project in Unity
  • Go to Window -> Package Manager
  • Install Windows Mixed Toolkit and Open VR
  • Go to File -> Build Settings
  • Click on Universal Windows Platform
  • Select Target Device as 'Hololens' and Platform as 'x86'
  • If there is a 'Switch Platform' button click it to confirm Platform
  • Click on the 'Build' button at the bottom of the page and select 'Hololens-Nav/UWP/' as the build directory.
  • At this stage after the build completes there should be a Mixed Reality Toolkit editor tab, select this and open the build menu.
  • Build the Unity Project followed by the AppX project in this Window
  • If you open the 'Hololens-Nav.sln' in the Build directory 'Hololens-Nav/UWP' you should be able to run this project on your emulator.

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