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Can eye tracing be disabled for paths done by light tracing? #329

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Theverat opened this issue Apr 4, 2020 · 2 comments
Closed

Can eye tracing be disabled for paths done by light tracing? #329

Theverat opened this issue Apr 4, 2020 · 2 comments
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@Theverat
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Theverat commented Apr 4, 2020

I often have reflections that are rendered super clean by light tracing with few samples, but since eye tracing also attempts to render them (and is very inefficient at it), they are riddled with fireflies from the eye tracing.

Could eye tracing of these paths be disabled when hybridbackforward is used?

Example scene: light_tracing.zip

Eye + light tracing:
eye+light

Light tracing only:
light_only

Eye tracing only:
eye_only

@Dade916 Dade916 self-assigned this May 5, 2020
@Dade916
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Dade916 commented May 5, 2020

I often have reflections that are rendered super clean by light tracing with few samples, but since eye tracing also attempts to render them (and is very inefficient at it), they are riddled with fireflies from the eye tracing.

It is already supposed to be like that however there was a bug causing a misclassification of some kind of path. I should have fixed the problem:

RGB_IMAGEPIPELINE_0

@Dade916 Dade916 added the bug label May 5, 2020
@Theverat
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Theverat commented May 5, 2020

Great, thanks!

@Theverat Theverat closed this as completed May 5, 2020
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