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When using the "Herringbone" or "Basket" patterns on a brick texture, the texture appears scaled along one axis when rendered on the GPU.
OS: Ubuntu 20.04 GPU: Nvidia RTX 2080 Backend: CUDA
Scene: brick_difference.zip
CPU:
GPU (CUDA):
The text was updated successfully, but these errors were encountered:
Fixed scale problem in GPU code for brick texture HERRINGBONE and BAS…
d5ee6bc
…KET (issue #438)
I should have fixed the problem.
Sorry, something went wrong.
Thanks!
Dade916
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When using the "Herringbone" or "Basket" patterns on a brick texture, the texture appears scaled along one axis when rendered on the GPU.
OS: Ubuntu 20.04
GPU: Nvidia RTX 2080
Backend: CUDA
Scene: brick_difference.zip
CPU:
GPU (CUDA):
The text was updated successfully, but these errors were encountered: