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[Bug]: Black bar appearing in battle cutscene 16:10 #42

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Sindd22 opened this issue Mar 14, 2024 · 9 comments
Closed

[Bug]: Black bar appearing in battle cutscene 16:10 #42

Sindd22 opened this issue Mar 14, 2024 · 9 comments
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@Sindd22
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Sindd22 commented Mar 14, 2024

Issue Summary:

Theres always this weird bar just like in the picture, even worse in lucilius quest, every cutscene will show this bar and it appear multiple times.

granblue_fantasy_relink 2024-03-15 01-19-31

my laptop aspect ratio is 16:10

and i never have this problem back then using 1.0 fix.
now every mission shows this bar in cutscene.

@Sindd22 Sindd22 added the bug Something isn't working label Mar 14, 2024
@Vaadwaur278
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I also have this issue on my steam deck. Have you also tried fighting Proto Bahamut too? The effects aren't aligned correctly when he's summoning crystals. Never had this problem when I was on 1.0.4 and my .ini are all stock.

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@Sindd22
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Sindd22 commented Mar 14, 2024

I also have this issue on my steam deck. Have you also tried fighting Proto Bahamut too? The effects aren't aligned correctly when he's summoning crystals. Never had this problem when I was on 1.0.4 and my .ini are all stock.

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yeah even worse it happens on every quest that i tried...pyet, versa, proto...

@Lyall
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Lyall commented Mar 14, 2024

Can you try out this test build?

GBFRelinkFix_v1.0.9_test.zip

If that doesn't work, can you upload your save file? I'm still very early game so I don't have access to these end-game fights. The save data is stored in %LOCALAPPDATA%\GBFR\Saved\SaveGames\

@Sindd22
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Sindd22 commented Mar 14, 2024

Can you try out this test build?

GBFRelinkFix_v1.0.9_test.zip

If that doesn't work, can you upload your save file? I'm still very early game so I don't have access to these end-game fights. The save data is stored in %LOCALAPPDATA%\GBFR\Saved\SaveGames\

it doesnt work, same result,
granblue_fantasy_relink 2024-03-15 02-16-46

and here extreme mission ice dragon, it still a problem in low difficulty mission
granblue_fantasy_relink 2024-03-15 02-22-31

it seems it doesnt scale properly to 16:10

@Vaadwaur278
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Can you try out this test build?

GBFRelinkFix_v1.0.9_test.zip

If that doesn't work, can you upload your save file? I'm still very early game so I don't have access to these end-game fights. The save data is stored in %LOCALAPPDATA%\GBFR\Saved\SaveGames\

Same issue as before
download
SaveData1.zip

@Glfz65
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Glfz65 commented Mar 15, 2024

this bug started in v1.0.8 (io's circle fix)
so i think it will go away if we temporaril return to v1.0.7 ? perhaps

@Lyall
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Lyall commented Mar 15, 2024

Alright I think there's maybe two bugs here. The first being the overlays being 16:9 and offset. That issue I believe is being caused by the game switching between 4K and 1080P HUD elements if your horizontal resolution is lower than 1920. As for the second issue of the effects, that may well have been caused by the work in #35.

Lyall added a commit that referenced this issue Mar 21, 2024
…tion to span all backgrounds and all HUD elements.
@Lyall
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Lyall commented Mar 21, 2024

Okay, sorry for the delay on this. So the issue is linked to #35 and the work done for that issue. I've been looking at it further and it's kind of complex. It seems like some of the screen effects, like low health or the flash/orb when you use Io's primary attack are specifically designed for 16:9.

So there's two options, either they are display at 16:9 which results in black bars on certain effects but retains the correct aspect ratio, or they are rendered at a wider aspect ratio that eliminates black bars but results in some squashed effects.

I have gone with the latter option for the latest v1.1.0 release. This should address the issues in #42 and #43.

I do plan on trying to get both issues fixed at the same time in the future but for now I don't think it's possible.

@Lyall Lyall closed this as completed Mar 21, 2024
@Sindd22
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Sindd22 commented Mar 22, 2024

my problem is fixed with this new build.
Thanks so much Lyall

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