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Releases: Lyle-Tafoya/Omega

Omega Rebirth v0.7.0

23 Dec 08:19
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Omega Rebirth v0.7.0 Pre-release
Pre-release
  • Fixed lots of memory leaks and some crash bugs
  • Fixed an infinite loop that could occur during level generation
  • Fixed message buffer scrollback history
  • Added color to message buffer
  • Added more prompt when too many messages are received at once
  • Fixed some minor UI bugs
  • Added user editable config using TOML
  • User can set dungeon generation seed

Omega Rebirth v0.6.1

12 Nov 10:14
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Omega Rebirth v0.6.1 Pre-release
Pre-release
  • Fixed major bug where dungeon levels would sometimes be partially overwritten by Rampart City
  • Fixed misspelling from "trifid" to "triffid"

Omega Rebirth v0.6.0

10 Nov 21:15
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Omega Rebirth v0.6.0 Pre-release
Pre-release
  • Added preliminary mouse support for targeting
  • e'x'amine now shows descriptions immediately upon moving the cursor
  • Explicitly defined color palette for consistency across different environmets
  • Added "more" prompt to some places that needed it, like upon character death
  • Fixed bug where Rampart City hedge maze wouldn't save/load correctly
  • Fixed some animations that I accidentally broke when I fixed the flickering issue

Omega Rebirth v0.5.6

08 Oct 21:42
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Omega Rebirth v0.5.6 Pre-release
Pre-release

Fixed bug where numpad caused duplicate inputs on Windows GL builds.

Omega Rebirth v0.5.5

06 Oct 23:08
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Omega Rebirth v0.5.5 Pre-release
Pre-release

Fixed bug where backspace wasn't working on the title_menu on Windows builds (PDCursesMod)

Omega Rebirth v0.5.4

06 Oct 20:19
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Omega Rebirth v0.5.4 Pre-release
Pre-release

Fixed ATM display not updating correctly

Omega Rebirth v0.5.3

06 Oct 09:58
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Omega Rebirth v0.5.3 Pre-release
Pre-release

Fixed bug that caused hedges to turn into traps when searching near them

Omega Rebirth v0.5.2

06 Oct 01:52
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Omega Rebirth v0.5.2 Pre-release
Pre-release

Fixed bug where title menu would change the values of globals while reading info from existing save files

Omega Rebirth v0.5.1

06 Oct 01:10
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Omega Rebirth v0.5.1 Pre-release
Pre-release

Fixed flickering issues on Windows caused by extraneous calls to doupdate()

Omega Rebirth v0.5.0

04 Oct 03:23
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Omega Rebirth v0.5.0 Pre-release
Pre-release
  • Added Monks guild
  • Added a title menu
  • Changed how 'p'ickpocket works to be more risky
  • Added preprocessor macro MULTI_USER_SYSTEM that can be enabled for public Omega Rebirth servers (ie. dgamelaunch)
  • Fixed bug with hourly-use items which prevented them from being used on subsequent days at the same time of day.
  • Altars require "yes" to use when PARANOID_CONFIRM option is enabled
  • Fixed some minor memory bugs
  • Some code refactoring