Sample project of a 2D space shooter game aimed to be a practical application of design patterns in source development.
- Factory
- Adapter
- Template
- MVC (not from GoF)
Game executables are avaiable for Windows10 and Ubuntu_x86_64 at /dist folder.
Ubuntu/Debian one line command:
```
sudo apt-get update & sudo apt-get install mono-devel
```
-
compile the source code in: /invaders/libs-godot/ following the guide avaiable at: http://docs.godotengine.org/en/3.0/development/compiling/compiling_with_mono.html
-
download the pre-compile version with C# support: https://godotengine.org/download/linux
For more information about the game-engine, check: http://docs.godotengine.org/en/3.0/index.html