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This repository has been archived by the owner on Apr 13, 2023. It is now read-only.
MOARdV edited this page Dec 28, 2014 · 1 revision

Distant Object Enhancement bis

In-Game Options:

In-game configurable options are described here.

Flare Rendering

Flares are simple spots that are drawn to show the location of planets, moons, and vessels, as well as debris (when enabled).

Show names on mouseover: This checkbox controls whether flare names are displayed when the mouse hovers near them.

Flare Saturation: This slider controls the saturation of planet and moon flares. A lower saturation value will make the flares appear white, while a higher saturation will show more color on the flare.

Flare Size: This slider controls the size of the flares.

Flare Brightness: This slider can be used as a master control for the brightness of the flares.

Show debris flares: This checkbox controls whether or not flares are drawn for debris.

Debris Brightness: When Show debris flares is checked, this slider can be used to adjust the relative brightness of debris flares.

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