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Mob Head Drops V5 Data Pack for Minecraft 1.16

Mob Head Drops V5 Data Pack allows mobs to drop their heads on player kill. Included are all mob heads added in Minecraft 1.15 and updated some of the old entities based on changes to the game (like Villagers and Zombie Villagers and Cats). This project was made from scratch since loot tables and UUIDs are different in Minecraft 1.16.

To enable the datapack, copy the zip file under the releases directory into your world's "datapacks" folder. If your server is running, make sure to run /reload.

Easy Rates

Rare chance 2.3% L3

{"chance"=>0.005, "multiplier"=>0.006}

Low chance 4.4% L3

{"chance"=>0.005, "multiplier"=>0.013}

Mid chance 6.4% L3

{"chance"=>0.010, "multiplier"=>0.018}

Mid-High chance 20% L3

{"chance"=>0.11, "multiplier"=>0.030}

High chance 51% L3

{"chance"=>0.09, "multiplier"=>0.14}

Super high chance 99% L3

{"chance"=>0.09, "multiplier"=>0.3}

Normal Rates

Rare chance 0.8% L3

{"chance"=>0.005, "multiplier"=>0.001}

Low chance 2.9% L3

{"chance"=>0.005, "multiplier"=>0.008}

Mid chance 4% L3

{"chance"=>0.010, "multiplier"=>0.013}

Mid-High chance 12.5% L3

{"chance"=>0.05, "multiplier"=>0.025}

High chance 36% L3

{"chance"=>0.09, "multiplier"=>0.09}

Super high chance 69% L3

{"chance"=>0.09, "multiplier"=>0.2}

Hard Rates

#Rare chance 0.1% L3 {"chance"=>0.0001, "multiplier"=>0.0003} #Low chance 1.4% L3 {"chance"=>0.005, "multiplier"=>0.003} #Mid chance 2.8% L3 {"chance"=>0.010, "multiplier"=>0.006} #Mid-High chance 9.5% L3 {"chance"=>0.05, "multiplier"=>0.015} #High chance 27% L3 {"chance"=>0.09, "multiplier"=>0.06} #Super high chance 54% L3 {"chance"=>0.09, "multiplier"=>0.15}

Mobs and their chances by rarity:

Rares:

  blaze, enderman, zombified_piglin

Lows:

  cave_spider, chicken, cod, cow, dolphin, drowned, guardian, iron_golem, 
mooshroom (brown and red), sheep (all colors), pig, salmon, slime, spider, 
squid, tropical_fish, witch, magma_cube, hoglin, strider

Mids:

  bat, bee, ghast, husk, phantom, pufferfish, silverfish, skeleton_horse,
villagers (all 15 kinds), vex, zombie villagers (all 15 kinds), bees, piglin

Midhighs:

  cats (all types), chargedcreeper, endermite, ender_dragon, evoker, mule, stray, snow_golem, turtle, illusioner,
rabbits (all types), llamas (all types), parrots (all types), horses (all types), wolf, foxes (all types), ocelot, pillager, ravager, wandering trader, zoglin

Highs:

  donkey, shulker, vindicator, wither

Superhighs:

  elder_guardian, polar_bear, zombie_horse

Changelog: Added Bees (4 types) Thanks to machinesmith42 for the heads change suggestions Changed pufferfish head to a better one Changed salmon head to a better one Added Screaming Ghast Changed all variants to use Predicates instead of functions NBT checks

Credits

Credits to:

  • minecraft-heads.com for the mob head resources
  • Misode for the loot tables documentation

You can find more Data Packs in MadCat's channel and GitHub https://www.youtube.com/MadCatHoG https://github.com/MadCatHoG

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