Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.
- Fixed bugs from HL:S and HL1
- Lighting similar to HL1
- Optimized maps both for single and multiplayer
- Fixed textures
- Cubemaps
- And much more!
- Sergey "Mr. Lazy" Fetisov
- TheMostUpset
- Maestra Fénix
- Theuaredead, for the informative notes about bugs and improvements on HL:S done originally for Half-Life: Source Update
- The303, for the help received about how to properly port the HL1 decals
- Hezus, for creating a basic HL1 lights.rad template
- D3ads, for further expanding Hezus' lights.rad file
- Synergy developer team, for finding which HL:S textures uses cubemaps
Please head over the wiki for details
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