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Dynamic gamma table #665
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Dynamic gamma table #665
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103
examples/gamma/NeoPixelGammaDynamic/NeoPixelGammaDynamic.ino
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// NeoPixelGammaDynamic | ||
// This example will display a timed series of color gradiants with gamma correction | ||
// and then without. | ||
// If the last pixel is on, then the colors being shown are color corrected. | ||
// It will show Red grandiant, Green grandiant, Blue grandiant, a White grandiant, and | ||
// then repeat. | ||
// | ||
// This will demonstrate the use of the NeoGamma class with the | ||
// NeoGammaDynamicTableMethod being used for a custom gamma table | ||
// | ||
// | ||
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#include <NeoPixelBus.h> | ||
#include <NeoPixelAnimator.h> | ||
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const uint16_t PixelCount = 16; // make sure to set this to the number of pixels in your strip | ||
const uint8_t PixelPin = 2; // make sure to set this to the correct pin, ignored for Esp8266 | ||
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// for esp8266 the pin is ignored unless it is the bitbang method | ||
NeoPixelBus<NeoGrbFeature, Neo800KbpsMethod> strip(PixelCount, PixelPin); | ||
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NeoGamma<NeoGammaDynamicTableMethod> colorGamma; | ||
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void DrawPixels(bool corrected, HslColor startColor, HslColor stopColor) | ||
{ | ||
for (uint16_t index = 0; index < strip.PixelCount() - 1; index++) | ||
{ | ||
float progress = index / static_cast<float>(strip.PixelCount() - 2); | ||
RgbColor color = HslColor::LinearBlend<NeoHueBlendShortestDistance>(startColor, stopColor, progress); | ||
if (corrected) | ||
{ | ||
color = colorGamma.Correct(color); | ||
} | ||
strip.SetPixelColor(index, color); | ||
} | ||
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// use the last pixel to indicate if we are showing corrected colors or not | ||
if (corrected) | ||
{ | ||
strip.SetPixelColor(strip.PixelCount() - 1, RgbColor(64)); | ||
} | ||
else | ||
{ | ||
strip.SetPixelColor(strip.PixelCount() - 1, RgbColor(0)); | ||
} | ||
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strip.Show(); | ||
} | ||
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float GammaCalc(float unitValue) | ||
{ | ||
// we will use CieLab gamma equation for our custom table | ||
return NeoEase::GammaCieLab(unitValue); | ||
} | ||
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void setup() | ||
{ | ||
// initialize the internal gamma table using our GammaCalc function | ||
// if you plan on using 16bit element colors, add a second optional arg as `true` | ||
NeoGammaDynamicTableMethod::Initialize(GammaCalc); // , true); | ||
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strip.Begin(); | ||
strip.Show(); | ||
} | ||
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void loop() | ||
{ | ||
HslColor startColor; | ||
HslColor stopColor; | ||
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// red color | ||
startColor = HslColor(0.0f, 1.0f, 0.0f); | ||
stopColor = HslColor(0.0f, 1.0f, 0.5f); | ||
DrawPixels(true, startColor, stopColor); | ||
delay(5000); | ||
DrawPixels(false, startColor, stopColor); | ||
delay(5000); | ||
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// green color | ||
startColor = HslColor(0.33f, 1.0f, 0.0f); | ||
stopColor = HslColor(0.33f, 1.0f, 0.5f); | ||
DrawPixels(true, startColor, stopColor); | ||
delay(5000); | ||
DrawPixels(false, startColor, stopColor); | ||
delay(5000); | ||
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// blue color | ||
startColor = HslColor(0.66f, 1.0f, 0.0f); | ||
stopColor = HslColor(0.66f, 1.0f, 0.5f); | ||
DrawPixels(true, startColor, stopColor); | ||
delay(5000); | ||
DrawPixels(false, startColor, stopColor); | ||
delay(5000); | ||
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// white color | ||
startColor = HslColor(0.0f, 0.0f, 0.0f); | ||
stopColor = HslColor(0.0f, 0.0f, 0.5f); | ||
DrawPixels(true, startColor, stopColor); | ||
delay(5000); | ||
DrawPixels(false, startColor, stopColor); | ||
delay(5000); | ||
} |
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/*------------------------------------------------------------------------- | ||
NeoGamma classes are used to correct RGB colors for human eye gamma levels | ||
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Written by Michael C. Miller. | ||
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I invest time and resources providing this open source code, | ||
please support me by dontating (see https://github.com/Makuna/NeoPixelBus) | ||
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------------------------------------------------------------------------- | ||
This file is part of the Makuna/NeoPixelBus library. | ||
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NeoPixelBus is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU Lesser General Public License as | ||
published by the Free Software Foundation, either version 3 of | ||
the License, or (at your option) any later version. | ||
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NeoPixelBus is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU Lesser General Public License for more details. | ||
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You should have received a copy of the GNU Lesser General Public | ||
License along with NeoPixel. If not, see | ||
<http://www.gnu.org/licenses/>. | ||
-------------------------------------------------------------------------*/ | ||
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#include <Arduino.h> | ||
#include "../NeoUtil.h" | ||
#include "NeoGammaDynamicTableMethod.h" | ||
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uint8_t NeoGammaDynamicTableMethod::_table[256] = { 0 }; | ||
NeoGammaDynamicTableMethod::NeoGamma16LowHint* NeoGammaDynamicTableMethod::_hints = nullptr; | ||
uint8_t NeoGammaDynamicTableMethod::_hintsCount = 0; |
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/*------------------------------------------------------------------------- | ||
NeoGammaDynamicTableMethod class is used to correct RGB colors for human eye gamma levels equally | ||
across all color channels | ||
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Written by Michael C. Miller. | ||
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I invest time and resources providing this open source code, | ||
please support me by dontating (see https://github.com/Makuna/NeoPixelBus) | ||
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------------------------------------------------------------------------- | ||
This file is part of the Makuna/NeoPixelBus library. | ||
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NeoPixelBus is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU Lesser General Public License as | ||
published by the Free Software Foundation, either version 3 of | ||
the License, or (at your option) any later version. | ||
|
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NeoPixelBus is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU Lesser General Public License for more details. | ||
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You should have received a copy of the GNU Lesser General Public | ||
License along with NeoPixel. If not, see | ||
<http://www.gnu.org/licenses/>. | ||
-------------------------------------------------------------------------*/ | ||
#pragma once | ||
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#if defined(NEOPIXEBUS_NO_STL) | ||
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typedef float(*GammaCalcFunction)(float unitValue); | ||
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#else | ||
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#undef max | ||
#undef min | ||
#include <functional> | ||
typedef std::function<float(float unitValue)> GammaCalcFunction; | ||
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#endif | ||
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class NeoGammaDynamicTableMethod | ||
{ | ||
protected: | ||
struct NeoGamma16LowHint | ||
{ | ||
uint8_t pos; | ||
uint8_t count; | ||
}; | ||
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public: | ||
static uint8_t Correct(uint8_t value) | ||
{ | ||
return _table[value]; | ||
} | ||
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static uint16_t Correct(uint16_t value) | ||
{ | ||
// since a single monolithic table would be an unreasonable memory usage | ||
// this will use a hybrid of two tables, the base 255 table for the hibyte | ||
// and a smaller table with hints on how to use the table for certain values | ||
// and the left over values some simple calculations to approximate the final | ||
// 16 bit value as compared to the equation | ||
uint8_t hi = (value >> 8); | ||
uint16_t lo = (value & 0x00ff); | ||
uint8_t hiResult = _table[hi]; | ||
uint16_t lowResult = 0; | ||
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if (hi < _hintsCount) | ||
{ | ||
// use _hints table to calculate a reasonable lowbyte | ||
lowResult = (lo + _hints[hi].pos * 256) / _hints[hi].count; | ||
} | ||
else if (hi == 255) | ||
{ | ||
// last entry is always linear | ||
lowResult = lo; | ||
} | ||
else | ||
{ | ||
// check the _table for duplicate or jumps to adjust the range of lowbyte | ||
if (hiResult == _table[hi - 1]) | ||
{ | ||
// this result is an upper duplicate | ||
lowResult = (lo >> 1) | 0x80; // lo / 2 + 128 | ||
} | ||
else | ||
{ | ||
uint8_t delta = _table[hi + 1] - hiResult; | ||
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if (delta == 0) | ||
{ | ||
// this result is a lower duplicate | ||
lowResult = (lo >> 1); // lo / 2 | ||
} | ||
else if (delta == 1) | ||
{ | ||
// this result is incremental and thus linear | ||
lowResult = lo; | ||
} | ||
else | ||
{ | ||
// this result jumps by more than one, so need to spread across | ||
lowResult = delta * lo; | ||
} | ||
} | ||
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} | ||
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return (static_cast<uint16_t>(hiResult) << 8) + lowResult; | ||
} | ||
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static void Initialize(GammaCalcFunction calc, bool optimize16Bit = false) | ||
{ | ||
// first, iterate and fill 8 bit table | ||
for (uint16_t entry = 0; entry < 256; entry++) | ||
{ | ||
_table[entry] = static_cast<uint8_t>(255.0f * calc(entry / 255.0f) + 0.5f); | ||
} | ||
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if (!optimize16Bit) | ||
{ | ||
// no optimization, so no 16 bit | ||
_hints = nullptr; | ||
} | ||
else | ||
{ | ||
NeoGamma16LowHint hints[256]; | ||
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// now walk table creating an optimized hint table for 16bit | ||
// approximation | ||
// There is an assumption that lower values have series of duplicates and | ||
// upper values at worst have two values the same | ||
// | ||
uint16_t entryStart = 0; | ||
uint16_t entryEnd = 0; | ||
uint16_t entryLastTriplet = 0; | ||
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while (entryStart < 255) | ||
{ | ||
uint8_t value = _table[entryStart]; | ||
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while (value == _table[entryEnd] && entryEnd < 255) | ||
{ | ||
entryEnd++; | ||
} | ||
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if (entryEnd == entryStart) | ||
{ | ||
// no more duplicates, no need to continue | ||
break; | ||
} | ||
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uint8_t pos = 0; | ||
uint8_t count = entryEnd - entryStart; | ||
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if (count >= 3) | ||
{ | ||
// remember the last triplet + series | ||
// as we don't need hints after this | ||
// there can be paired duplicates after and before this | ||
entryLastTriplet = entryEnd; | ||
} | ||
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// fill hints with known duplicate value | ||
while (entryStart != entryEnd) | ||
{ | ||
hints[entryStart].count = count; | ||
hints[entryStart].pos = pos; | ||
entryStart++; | ||
pos++; | ||
} | ||
} | ||
// create static hint table and copy temp table to it | ||
_hintsCount = entryLastTriplet; // only need to last triplet | ||
_hints = new NeoGamma16LowHint[_hintsCount]; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I would add: if (_hints) delete[] _hints; prior to allocation to allow multiple calls to |
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memcpy(_hints, hints, sizeof(NeoGamma16LowHint) * _hintsCount); | ||
} | ||
} | ||
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// SerialDumpTables is used if you want to generate your own static gamma table class | ||
// rather than use this dynamically generated table. Just capture the serial output | ||
// and use as your initializers for your tables | ||
static void SerialDumpTables() | ||
{ | ||
Serial.println(); | ||
Serial.println("8 bit:"); | ||
for (uint16_t entry = 0; entry < 256; entry++) | ||
{ | ||
if (entry % 16 == 0) | ||
{ | ||
Serial.println(); | ||
} | ||
Serial.print(_table[entry]); | ||
Serial.print(", "); | ||
} | ||
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Serial.println(); | ||
Serial.println(); | ||
Serial.print("16 bit: hintsCount = "); | ||
Serial.println(_hintsCount); | ||
if (_hints) | ||
{ | ||
for (uint8_t hint = 0; hint < _hintsCount; hint++) | ||
{ | ||
if (hint % 16 == 0) | ||
{ | ||
Serial.println(); | ||
} | ||
Serial.print("{"); | ||
Serial.print(_hints[hint].pos); | ||
Serial.print(","); | ||
Serial.print(_hints[hint].count); | ||
Serial.print("}, "); | ||
} | ||
} | ||
Serial.println(); | ||
} | ||
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private: | ||
static uint8_t _table[256]; | ||
static NeoGamma16LowHint* _hints; | ||
static uint8_t _hintsCount; | ||
}; |
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Make sure any existing array is deleted before you remove pointer.