The open-source Computer Generated Forces solution.
For those of you who just want to dive in, there's a quick start guide available.
If you've got questions, then head over to our FAQ page.
Anyone wishing to contribute should take a look at our page on contributing.
Any feedback, questions or feature requests please feel free to contact us at: manny.systemsengineer@gmail.com
We'd love to hear from you!
A CGF (Computer Generated Force) is a computer program that allows virtual forces to be used in simulations. These forces are made up of entities and are not necessarily military in nature. CGFs are the backbone of many simulations and provide the logic and guidance for the rest of the simulators to follow.
Great question! The vast majority of CGFs are closed and proprietary. This basically excludes small businesses and acedemia from making use of them. In essence, it creates an artifically high barrier for entry. We believe that creating a basic, generic CGF for all will stimulate the growth of a wide range of other simulation systems which will benefit the field in the long-run.
The short answer is: you don't have to. We plan on sitting alongside the big players to provide a basic service that you can use to develop your own application/systems. As we use open standards (DIS & HLA), anything that works with us, will work with anyone else. We don't want to tie you in with proprietary systems that don't play nice. All we want is for you to have access to a CGF that won't break the bank.
There's no catch. Open-CGF is free and always will be. Simple really!