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Large engine crits not allocated correctly #352

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binaryspica opened this issue Sep 25, 2019 · 0 comments · Fixed by #353
Closed

Large engine crits not allocated correctly #352

binaryspica opened this issue Sep 25, 2019 · 0 comments · Fixed by #353

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@binaryspica
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Environment

Ver 0.47.0

Description

Well, it is a MegaMekLab issue, but since it is an equipment problem so I post it here as the other equipment problems does.

rr2

For normal Battlemechs, If you change the engine to the large engine, it does takes the latter two critical slots on the below of Center Torso, and that's fine, but if you put any equipments on there before raise its speed, MegaMekLab does not kicks the existing slots and there is no additional engine space in the Center Torso.

rr

For Superheavy Battlemechs, its additional slot on the engine is weirdly applied. As above, Superheavy also have a problem that does not kicks existing equipment slot. I think that it is better to put the last Engine slot just below of the Superheavy Gyro. Because Superheavy mechs are not able to choose the other types of Gyro, it seems not bad to set the fixed location when the mech is superheavy.

@neoancient neoancient transferred this issue from MegaMek/megamek Oct 6, 2019
@neoancient neoancient changed the title Large Engine issue on MegaMekLab Large engine crits not allocated correctly Oct 6, 2019
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