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Fix attrocious table shading render speed #1514

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merged 5 commits into from
May 25, 2024

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pavelbraginskiy
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Refactors the SVGs to avoid transparency, which apparently takes forever to print, probably because GDI has no transparency support.

Also improves the quality of the text when zooming all the way in, to boot!

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Looks great!

@HammerGS HammerGS merged commit b0042e0 into MegaMek:master May 25, 2024
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HammerGS added a commit that referenced this pull request May 25, 2024
MegaMek
+ Fix 5476: Update SV armor slots to 2 or 1 for Rating E or F respectively

MegaMekLab
+ Fix ##1514: Fix Atrocious table shading render speed

MekHQ
+ PR #4106: Use tabs in customize scenario dialog
+ PR #4105: Updated Post-Scenario Logging for Prisoners
+ PR #4104: Fixed Post-Scenario Tracking System's Handling of Multiple Personnel in autoAwards
+ PR #4102: Fixed Award Tier Count Calculations in PersonViewPanel
+ PR #4093: Added Negotiation and Scrounge Skill Settings for Administrator Personnel
+ PR #4054: Added Life Paths Campaign Options Tab, Added Education Module
            Very Important to read the documentation on this feature (See Docs folder)
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3 participants