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Effects

Megaemce edited this page Nov 21, 2023 · 18 revisions

Chorus

Description:

  • Creates a multiple copies of a signal, varying its pitch and then mixing the modulated copies with the original signal

Parameters:

  • Delay time: Number of seconds from input signal to be storage and play back
  • Depth: Length of the effect
  • Feedback: The return of a portion of the output signal back into delay loop
  • Speed: Frequency of oscillator that makes change in delay time

Code:

Input-output type:

  • Input & Output

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Delay effect

Description:

  • Multi-node effects in which an audio signal is recorded, reproduced at a time delay, then mixed with the original (main different from "Delay" module), non-delayed signal to create a variety of effects

Parameters:

  • Wetness: Loudness of signal with full amount of an effect
  • Delay time: Number of seconds from input signal to be storage and play back
  • Feedback: The return of a portion of the output signal back into delay loop

Code:

Input-output type:

  • Input & Output

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Distortion

Description:

  • Multi-node effects in which waveform is deformed (clipped) creating a distorted or "dirty" signal

Options:

Parameters:

  • Gain: Multiplication of sound volume
  • Precut: Pre-distortion bandpass filter frequency
  • Drive: Overdrive amount. Only in soft clipping
  • Postcut: Post-distortion lowpass filter cutoff frequency

Code:

Input-output type:

  • Input & Output

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Flanger

Description:

  • Blends the signal with a copy of that signal at a slight time delay, then modifying the delayed copy, creating a "swirling" sound

Parameters:

  • Delay time: Number of seconds from input signal to be storage and play back
  • Depth: Length of the effect
  • Feedback: The return of a portion of the output signal back into delay loop
  • Speed: Frequency of oscillator that makes swirling sounds

Code:

Input-output type:

  • Input & Output

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Reverb

Description:

  • Creates persistence of sound after the sound is produced

Options:

  • IR list: Different types of preloaded IR

Parameters:

  • Dryness: Loudness of signal without any signal processing
  • Wetness: Loudness of signal with full amount of an effect

Code:

Input-output type:

  • Input & Output

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Tremolo (Gain)

Description:

  • Makes a rapid shift in amplitue thus creating "shaking" musical effect

Parameters:

  • Speed: Frequency of oscillator that makes trembling effect

Code:

Input-output type:

  • Input & Output

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Tremolo (Panner)

Description:

  • Makes a rapid shift in pan thus creating "shaking" musical effect sliding from left to right channel

Parameters:

  • Speed: Frequency of oscillator that makes trembling effect

Code:

Input-output type:

  • Input & Output

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Vibrato

Description:

  • Regular, pulsating change of pitch

Parameters:

  • Width: Width of the sine wave used in vibrato. More make the sound more distorted
  • Speed: Frequency of oscillator that makes change in simulated periodic variations of pitch

Code:

Input-output type:

  • Input & Output

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WahWah

Description:

  • Altering the resonance of musical notes to extend expressiveness, sounding much like a human voice saying the syllable wah

Parameters:

  • Speed: Frequency of oscillator that change bandpass inital frequency
  • Q: Controls the width of the band. The width becomes narrower as the Q value increases
  • Depth: Depth of the bandpass change from oscillator

Code:

Input-output type:

  • Input & Output

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