TextureAtlas to GIF and Frames is a free and open-source software, used for extracting frames from sprite sheets, organizing them into folders, and generating GIFs/WebPs. Perfect for creating showcases and galleries of game sprites.
Licensed under AGPL-3.0.
- Sparrow
- Starling
- Packer TXT
- Extracts and organizes frames from sprite sheets into individual folders.
- Generate GIF/WebP for each animation, prefixed by the spritesheet name.
- Automatically crops frames.
- Customizable frame rate, loop delay, scale, indices and alpha transparency threshold.
- (Friday Night Funkin' sprites only): Import Characters JSON files to automatically set the correct fps for every animation.
Contributors are welcome to help implement the following features:
- New QT UI: Work is underway in the "new_ui_project" folder.
- Icon Splitter Tool Integration: Once the new QT UI is fully implemented, the icon splitter tool will be added as a submenu. This tool can currently be found here: FNF Icon Splitter
You can find help here: https://github.com/MeguminBOT/TextureAtlas-to-GIF-and-Frames/wiki/Installation
Do NOT download this tool from unofficial sources, I'm not responsible for any damage or issues caused by this app when downloading from any other sites than the official pages for the tool on GameBanana, SourceForge and this GitHub repository.
This application uses ImageMagick for image processing. ImageMagick is an open-source software suite that allows for the manipulation of image files. For more information on ImageMagick and its licensing terms, please visit:
For Windows users, the necessary libraries are included with the TextureAtlas to GIF and Frames setup file.