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1.0-alpha6

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@MewPurPur MewPurPur released this 07 Dec 17:19
· 10 commits to main since this release
462eb01

GodSVG releases its sixth alpha! This release focuses on stability, setting the stage for bigger changes in the upcoming alpha releases.


Thanks to @Vovkiv and @Swarkin for helping with keeping translations up to date.

What's new?

  • Added support for XML comments, CDATA, and text nodes.
    • Text still can't be rendered, but at least it won't break when it goes through GodSVG.
  • Added direct support for the and elements.
  • Improved editing of formatters and color palettes.
  • A lot of bugfixes and enhancements.
    • Fixed precision-related issues (i.e., you should no longer get 12.399998 instead of 12.4)
    • Fixed issues when dragging handles while UI scale is different from 1.0
    • Optimizations to the built-in file dialog
    • Fixed issues with exports on Web not respecting some of the configuration options
    • Reference images are finally implemented on Web
    • Fixed issues when opening various popups on Web that do clipboard checks
    • Added an option to open the file that's currently being worked on via the OS
    • Color fields in settings can now handle SVG syntaxes with alpha
    • Fixed various small issues in attribute fields and other LineEdits
    • Fixed various bugs that could cause selections to not work as intended, as well as a crash
    • Fixed rasterization of SVGs with fractional size
    • Fixed viewBox not handling exponent syntax (i.e., "2e3")
    • Fixed crash when color attributes reference a URL other than linearGradient or radialGradient
    • Path popups now only disable path commands that would result in an invalid syntax, others are marked as warnings and still allowed
    • Fixes issue where shortcut buttons can displace the UI if the shortcut text is big
    • Fixes bug where camera limits are broken for very small SVG dimensions
    • General optimizations compared to alpha 5
    • And some smaller things...

Please consider making a donation on Github sponsors, Ko-Fi, or Patreon. Any financial support would really help me get GodSVG to the finish line!

See the website for more information about the project: https://godsvg.com


Expand Assets below to download the alpha release for your platform.

Don't want to download anything? Check out the web build at https://godsvg.com/editor. But keep in mind GodSVG is at its heart a desktop application, so the web build suffers from worse performance, slow load times, and certain limitations.