A powerful and flexible dialogue system for LÖVE (Love2D) games, featuring rich text effects, branching dialogues, and character portraits.
Features
(call back doesn't work) - will be fixed soon
local LoveDialogue = require "LoveDialogue"
local myDialogue
function love.load()
myDialogue = LoveDialogue.play("dialogue.ld")
end
function love.update(dt)
if myDialogue then
myDialogue:update(dt)
end
end
function love.draw()
if myDialogue then
myDialogue:draw()
end
end
function love.keypressed(key)
if myDialogue then
myDialogue:keypressed(key)
end
end