First game written in C w/ SDL
- Compiler - mingw (though anything support C11 should work
Profiled with Dr.Memory (on windows, no Valgrind!)
- download libsdl (mingw version)
- download sdl_ttf (mingw version)
- Place includes/bin/lib dirs in your usual place
- Compiler Settings
- Standards = C11
- Linker -> SDL2.dll / SDL2_TTF.dll
- -lmingw32 -lSDL2main -lSDL2 -lSDL2_ttf
Arrow keys to move Eat them pixels!