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Player Variables for Dialogue Coding
Buul135 edited this page Jun 5, 2024
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As of 0.12.2 this is a (possibly incomplete) list of variables that Monika might know about the player. These can be used for conditionals or variant branches in dialogue. Unless stated otherwise, these are marked as True if so, False if not. They will be marked None if the player has not answered the relevant dialogue prompt.
Variable Name | Description + Usage |
---|---|
persistent._mas_pm_added_custom_bgm | Player has added custom music to the game before. |
persistent._mas_pm_religious | Is the player religious? |
persistent._mas_pm_cares_about_dokis | Does the player care about the other girls? |
persistent._mas_pm_love_yourself | Does the player love themself? |
persistent._mas_pm_like_mint_ice_cream | Does the player like mint ice cream? |
persistent._mas_pm_likes_horror | Does the player like horror? |
persistent._mas_pm_likes_spoops | Does the player like jumpscare horror specifically? If False, this disables jumpscares in dialogue/stories. |
persistent._mas_pm_like_rap | Does the player like rap music? |
persistent._mas_pm_like_rock_n_roll | Does the player like rock music? |
persistent._mas_pm_like_jazz | Does the player like jazz music? |
persistent._mas_pm_like_vocaloids | Does the player like Vocaloid music? |
persistent._mas_pm_like_orchestral_music | Does the player like orchestral music? |
persistent._mas_pm_like_other_music | Does the player like other kinds of music besides those listed? |
persistent._mas_pm_like_other_music_history | Not true/false, list of other music types the player has stated they like. |
persistent._mas_pm_plays_instrument | Does the player play an instrument? |
persistent._mas_pm_play_jazz | Does the player play jazz music? Question prompted only if the player plays an instrument. |
persistent._mas_pm_likes_rain | Player likes the sound of rain. This pm is prompted when Monika asks if they would hold her during a rainy day. |
persistent._mas_pm_a_hater | Has the player posted hate comments about Monika before? |
persistent._mas_pm_has_contributed_to_mas | Has the player contributed to the mod? |
persistent._mas_pm_wants_to_contribute_to_mas | If the player has not contributed, do they want to? |
persistent._mas_pm_drawn_art | Has the player drawn Monika before? |
persistent._mas_pm_lang_other | Does the player speak a language besides English? |
persistent._mas_pm_lang_jpn | Does the player speak Japanese? |
persistent._mas_pm_eye_color | Not true/false. Eye color, blue/brown/green/hazel/grey/black or player-input. Can specify heterochromis. |
persistent._mas_pm_hair_color | Not true/false. Hair color: brown/blonde/red/black or player input. |
persistent._mas_pm_hair_length | Not true/false. Hair length: short/average/long |
persistent._mas_pm_shaved_hair | If the player is bald, is their hair shaved or did they lose it? |
persistent._mas_pm_no_hair_no_talk | Player has specified they are bald and don't want to talk about why. |
persistent._mas_pm_skin_tone | Not true/false. Skin tone: light/tanned/dark |
persistent._mas_pm_height | Not true/false. Player's height. Stored in centimeters. {Todo: get variables for what counts to Monika as tall or short?} |
persistent._mas_pm_units_height_metric | Does the player measure their height with the metric system or feet/inches? True for metric. |
persistent._mas_pm_shared_appearance | Player has shared their appearance with Monika. |
persistent._mas_pm_would_like_mt_peak | Player would like to climb a mountain with Monika. |
persistent._mas_pm_live_in_city | Does the player live in a city? |
persistent._mas_pm_live_near_beach | Does the player live near a beach? |
persistent._mas_pm_live_south_hemisphere | Does the player live in the Southern hemisphere? Affects seasons. |
persistent._mas_pm_gets_snow | Does it snow where the player lives? |
persistent._mas_pm_social_personality | Not true/false. |
persistent._mas_pm_likes_panties | Is the player into panties? |
persistent._mas_pm_no_talk_panties | Player has specified they don't want to talk about panty fetishes. Does not clarify if they like/dislike. |
persistent._mas_pm_drinks_soda | Does the player drink soda? |
persistent._mas_pm_eat_fast_food | Does the player eat fast food often? |
persistent._mas_pm_wearsRing | Does the player wear a promise ring for Monika? |
persistent._mas_pm_like_playing_sports | Does the player like to play sports? |
persistent._mas_pm_like_playing_tennis | Does the player like to play tennis? |
persistent._mas_pm_meditates | Does the player ever take time to meditate? |
persistent._mas_pm_see_therapist | Does the player see a therapist? |
persistent._mas_pm_watch_mangime | Does the player read manga/watch anime? |
persistent._mas_pm_do_smoke | Does the player smoke? |
persistent._mas_pm_do_smoke_quit | Is the player trying to quit smoking? |
persistent._mas_pm_do_smoke_quit_succeeded_before | Has the player quit smoking successfully before? |
persistent._mas_pm_driving_can_drive | Can the player drive a car? |
persistent._mas_pm_driving_learning | If the player cannot drive, are they learning? |
persistent._mas_pm_driving_been_in_accident | Has the player been in a car accident while driving? |
persistent._mas_pm_driving_post_accident | If the player has been in an accident, do they still drive much? |
persistent._mas_pm_donate_charity | Has the player donated to charity before? |
persistent._mas_pm_volunteer_charity | Has the player volunteered for a charity before? |
persistent._mas_pm_have_fam | Does the player have a family? |
persistent._mas_pm_no_fam_bother | If the player does not have a family, does that bother them? |
persistent._mas_pm_have_fam_mess | Is the player's family life messy/bad? |
persistent._mas_pm_have_fam_mess_better | Not true/false. "YES"/"NO"/"MAYBE" if the player thinks things will get better with their family. |
persistent._mas_pm_have_fam_sibs | Does the player have siblings? |
persistent._mas_pm_no_talk_fam | The player has specified they do not want to talk about their family. |
persistent._mas_pm_fam_like_monika | Does the player think their family would like Monika? |
persistent._mas_pm_gone_to_prom | Did the player attend prom? |
persistent._mas_pm_no_prom | Player has specified that their school did not have a prom. |
persistent._mas_pm_prom_good | Did the player have a good time at prom? |
persistent._mas_pm_had_prom_date | Did the player have a prom date? |
persistent._mas_pm_prom_monika | Player has specified they would have had a better time at prom if Monika was there. |
persistent._mas_pm_prom_not_interested | Player has specified they were not interested in prom. |
persistent._mas_pm_prom_shy | If the player was not interested in prom, is it because they were too shy? |
persistent._mas_pm_has_been_to_amusement_park | Has the player ever been to an amusement park? |
persistent._mas_pm_likes_travelling | Does the player like to travel? |
persistent._mas_pm_had_relationships_many | Has the player had multiple relationships before Monika? |
persistent._mas_pm_had_relationships_just_one | Has the player had just one relationship before Monika? |
persistent._mas_pm_read_yellow_wp | Has the player read the story The Yellow Wallpaper? |
persistent._mas_pm_monika_evil | Does the player think Monika's actions were evil? |
persistent._mas_pm_monika_evil_but_ok | Player has specified that even though her actions were evil, they forgive/love her. |
persistent._mas_pm_is_bullying_victim | Has the player been bullied? |
persistent._mas_pm_has_bullied_people | Has the player bullied others before? |
persistent._mas_pm_currently_bullied | Is the player currently being bullied? |
persistent._mas_pm_has_friends | Does the player have friends? |
persistent._mas_pm_few_friends | Player has specified they only have a few friends. |
persistent._mas_pm_feels_lonely_sometimes | Does the player sometimes feel lonely? |
persistent._mas_pm_listened_to_grad_speech | Has the player heard Monika's graduate speech? This is set to False if they ignored it. |
persistent._mas_grad_speech_timed_out | Set to true only if the player has ignored Monika's graduate speech twice. |
persistent._mas_pm_liked_grad_speech | Did the player like Monika's graduation speech? |
persistent._mas_pm_given_false_justice | Has the player been delivered false justice before? |
persistent._mas_pm_monika_deletion_justice | Does the player think that Monika being deleted by so many people was justice? |
persistent._mas_monika_deletion_justice_kidding | Monika believes player was teasing/joking when they said deleting her was justice. |
persistent._mas_pm_would_come_to_spaceroom | Would the player take the chance to go to Monika's world? Set to None if they cannot answer. |
persistent._mas_pm_owns_car | Does the player own a car? |
persistent._mas_pm_owns_car_type | Not true/false. Type of vehicle player owns. For list of options, see monika_vehicle. |
persistent._mas_pm_has_code_experience | Does the player have experience coding? |
persistent._mas_pm_likes_poetry | Does the player like to read poetry? |
persistent._mas_pm_likes_board_games | Does the player like board games? |
persistent._mas_pm_works_out | Does the player work out much? |
persistent._mas_pm_social_personality | Not true/false. Player's social personality. mas_SP_EXTROVERT/mas_SP_INTROVERT/mas_SP_AMBIVERT/mas_SP_UNSURE |
persistent._mas_pm_likes_nature | Does the player like nature? |
persistent._mas_pm_swear_frequency | Not true/false. Frequency of player's swearing: SF_OFTEN/SF_SOMETIMES/SF_NEVER |
persistent.gender == " " | "M" for male "F" for female and "X" for Gender Neutral |