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Releases: MorthimerMcMare/Auto-ambient-Doom

v0.4

02 Apr 09:06
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Version 0.4.

Changelog since v0.2:

  • Added Doom 1, TNT: Evilution and Plutonia IWADs compatibility;
  • Rewrote and less or greater optimized automatic actors spawning mechanism;
  • Fixed compatibility. Now modification will launch on any GZDoom version from v3.3.0 and above and with any other mods (well, at least I hope so);
  • Added full README on Russian language and some part on English language;
  • Improved options menu;
  • Added a configuration command to link sounds with specified maps or map hashes;
  • For API, added an "AutoAmbientSpawnableActor" actor;
  • Fixed a pletora of bugs.

Demonstration on YouTube.

v0.2

09 Feb 22:11
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v0.2 Pre-release
Pre-release

Done (for current opportunities):

  1. The vast majority of all possible texture positions and offsets.
  2. Configuration file parsing.
  3. Logger.