Releases: MrXMrQ/Galaxy-Wars-Remake
Releases · MrXMrQ/Galaxy-Wars-Remake
Shop menu | v1.0.0-alpha
Features
- Rework the code base behind the shop menu.
Update | v1.1.0-alpha
Features
- Turret attacks bosses.
- First wing-like player skin.
New abilities | v0.3.0-alpha
Features
- Turret ability: can bought from the shop, spawn turrets that destroy asteroids
- Clone: can bought from the shop, spawns a clone of the player
- particle fix boss spawn/phase
New weapon | v0.2.0-alpha
Galaxy Wars - Alpha Version
Introducing the alpha release of Galaxy Wars! Dive into an intense, action-packed space shooter where you battle asteroids, face formidable bosses, and unlock powerful upgrades. Developed in Unity and written in C#.
Features
- New weapon can be bought in the shop: The Round Shot
Core Game | v0.1.0-alpha
Galaxy Wars - Alpha Version
Introducing the alpha release of Galaxy Wars! Dive into an intense, action-packed space shooter where you battle asteroids, face formidable bosses, and unlock powerful upgrades. Developed in Unity and written in C#.
Features
- Player Controller: Experience smooth and responsive spaceship controls.
- Shooting Mechanics: Engage in combat with various shooting modes.
- Asteroid Spawner: Randomly generates asteroids to keep you on your toes.
- Game Over Screen: Appears when your ship is destroyed, offering options to restart.
- Title Screen: Sets the stage with a welcoming introduction.
- Pause Screen: Pause the game anytime and resume right where you left off.
- Score System: Track your progress with a real-time score display.
- Teleport Mechanic: Evade danger by quickly teleporting across the screen.
- Particles: Enjoy enhanced visual effects for explosions, dashes, and more.
Shop Features
- Scroll with Keyboard: Easily navigate through shop menus using keyboard input.
- Direct Tab Jump: Quickly switch between different upgrade categories.
- Upgrades: Purchase enhancements to boost your ship's capabilities.
- Buy and Equip: Visual indicators show which items are equipped, with flickering borders for equipped items.
- Show Default Weapon: Highlights the standard weapon in your inventory.
- Show Border for Dash: Displays a visual cue for the equipped dash ability.
- Permanent Upgrades: Increase life, score, dash cooldown, healing, and shooting cooldown, with costs rising as you upgrade.
- Save System: Progress is automatically saved, ensuring your achievements are never lost.
Weapons Available
- Sniper: A long-range weapon for precision strikes.
- Multishot: Fires multiple projectiles at once.
- Triple Shot: Shoots three projectiles in a spread pattern.
- Bomb: A powerful explosive for massive damage.
- Default Weapon: Your basic, reliable weapon.
Boss Fights
- Dash Boss (Cyclone Sentinel): Dashes towards the player.
- Triple Shot Boss (Outlaw Sheriff): Moves randomly and fires triple shots.
- Rapid Fire Boss (Minestrike Warlord): Unleashes rapid-fire attacks.
- Boss Indicators: Visual effects and UI elements such as spawn particles, phase change indicators, and health bars with boss names.
Additional Features
- Coins: Collect coins to boost your score.
- Upgrade Damage Against Bosses: Increase your effectiveness in boss fights.
- Refactored Save System: Improved save mechanics for better performance.
- Ability Overview: A clear overview of all available abilities and their cooldowns.
- Refactor: Menu and card systems have been refined, focusing on swipe controls and upgrade displays.
- Pixel Art Materials: Customizable pixel art effects for actions like dashing, explosions, and more.
Note: Missing a lot of sprites, sounds and more.