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Releases: MrXMrQ/Galaxy-Wars-Remake

Shop menu | v1.0.0-alpha

20 Aug 17:14
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Features

  • Rework the code base behind the shop menu.

Update | v1.1.0-alpha

20 Aug 21:08
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Features

  • Turret attacks bosses.
  • First wing-like player skin.

New abilities | v0.3.0-alpha

18 Aug 22:34
de4cbdc
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Features

  • Turret ability: can bought from the shop, spawn turrets that destroy asteroids
  • Clone: can bought from the shop, spawns a clone of the player
  • particle fix boss spawn/phase

New weapon | v0.2.0-alpha

16 Aug 12:09
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Galaxy Wars - Alpha Version

Introducing the alpha release of Galaxy Wars! Dive into an intense, action-packed space shooter where you battle asteroids, face formidable bosses, and unlock powerful upgrades. Developed in Unity and written in C#.

Features

  • New weapon can be bought in the shop: The Round Shot

Core Game | v0.1.0-alpha

15 Aug 14:40
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Galaxy Wars - Alpha Version

Introducing the alpha release of Galaxy Wars! Dive into an intense, action-packed space shooter where you battle asteroids, face formidable bosses, and unlock powerful upgrades. Developed in Unity and written in C#.

Features

  • Player Controller: Experience smooth and responsive spaceship controls.
  • Shooting Mechanics: Engage in combat with various shooting modes.
  • Asteroid Spawner: Randomly generates asteroids to keep you on your toes.
  • Game Over Screen: Appears when your ship is destroyed, offering options to restart.
  • Title Screen: Sets the stage with a welcoming introduction.
  • Pause Screen: Pause the game anytime and resume right where you left off.
  • Score System: Track your progress with a real-time score display.
  • Teleport Mechanic: Evade danger by quickly teleporting across the screen.
  • Particles: Enjoy enhanced visual effects for explosions, dashes, and more.

Shop Features

  • Scroll with Keyboard: Easily navigate through shop menus using keyboard input.
  • Direct Tab Jump: Quickly switch between different upgrade categories.
  • Upgrades: Purchase enhancements to boost your ship's capabilities.
  • Buy and Equip: Visual indicators show which items are equipped, with flickering borders for equipped items.
  • Show Default Weapon: Highlights the standard weapon in your inventory.
  • Show Border for Dash: Displays a visual cue for the equipped dash ability.
  • Permanent Upgrades: Increase life, score, dash cooldown, healing, and shooting cooldown, with costs rising as you upgrade.
  • Save System: Progress is automatically saved, ensuring your achievements are never lost.

Weapons Available

  • Sniper: A long-range weapon for precision strikes.
  • Multishot: Fires multiple projectiles at once.
  • Triple Shot: Shoots three projectiles in a spread pattern.
  • Bomb: A powerful explosive for massive damage.
  • Default Weapon: Your basic, reliable weapon.

Boss Fights

  • Dash Boss (Cyclone Sentinel): Dashes towards the player.
  • Triple Shot Boss (Outlaw Sheriff): Moves randomly and fires triple shots.
  • Rapid Fire Boss (Minestrike Warlord): Unleashes rapid-fire attacks.
  • Boss Indicators: Visual effects and UI elements such as spawn particles, phase change indicators, and health bars with boss names.

Additional Features

  • Coins: Collect coins to boost your score.
  • Upgrade Damage Against Bosses: Increase your effectiveness in boss fights.
  • Refactored Save System: Improved save mechanics for better performance.
  • Ability Overview: A clear overview of all available abilities and their cooldowns.
  • Refactor: Menu and card systems have been refined, focusing on swipe controls and upgrade displays.
  • Pixel Art Materials: Customizable pixel art effects for actions like dashing, explosions, and more.

Note: Missing a lot of sprites, sounds and more.