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Vector2.sum()

Mtax edited this page Jul 26, 2023 · 2 revisions

Argument

Name
Type
Optional
Description
value?
Yes
The value to add to the x and y properties.

Returns

{real|Vector2} | On error: {undefined}

Description

Performs mathematical addition to return a sum of a calculation involving the x and y properties without modifying their values in the constructor. The type of the calculation depends on the data type of the value argument:
• None or {undefined}: The sum of the x and y properties of the constructor calling this method will be returned as a {real} number.
{real}: The sum of the x and y properties and the value argument will be returned in a new {Vector2}.
{Vector2}: The values of x and y properties will be added to the values of the same properties of the value argument and returned in a new {Vector2}.

Vector2.add() is a similar method that modifies the properties of the constructor calling it instead of returning a separate constructor.


Example
Code
constructor = new Vector2(5, 50);
result = [constructor.sum(), constructor.sum(-5), constructor.sum(constructor)];

Result

[55, Vector2(x: 0, y: 45), Vector2(x: 10, y: 100)]

Explanation
• Line 1: A Vector2 is constructed.
• Line 2: This method is called with three different argument types and the results returned by these calls are saved in an array.
The first call returns a {real} number for the sum of the x and y properties of the constructor, resulting in the following calculation: 5 + 50 = 55.
The second call returns a {Vector2} for the sum with the specified {real} number, resulting in the following calculations: 5 + (-5) = 0, 50 + (-5) = 45.
The third call returns a {Vector2} for the sum of its respective properties, resulting in the following calculations: 5 + 5 = 10, 50 + 50 = 100.
• Result: The properties of the constructor calling this method were not modified. The results of three different calculations performed on its values were saved in an array. The first is a {real} number, the remaining two are separate {Vector2}.

Contents

Constructors
Container
Angle
Management
isFunctional()
Getters
equals()
difference()
Setters
set()
modify()
Conversion
toString()
Color2
Management
isFunctional()
Setters
reverse()
set()
setAll()
Conversion
toString()
toArray()
Color3
Management
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Setters
reverse()
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Conversion
toString()
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Color4
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Setters
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Conversion
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DateTime
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spanOfYears()
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Range
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modify()
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Conversion
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Scale
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mirror()
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Execution
setActive()
Conversion
toString()
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Vector2
Management
isFunctional()
Getters
contains()
equals()
sum()
difference()
product()
quotient()
dotProduct()
getAngle()
getDistance()
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Setters
add()
substract()
multiply()
divide()
approach()
grow()
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clampTo()
flip()
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set()
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setFloor()
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Conversion
toString()
toArray()
Vector4
Management
isFunctional()
Getters
contains()
equals()
sum()
difference()
product()
quotient()
dotProduct()
interpolate()
percent()
getAngle()
getDistance()
getClosest()
getMinimum()
getMaximum()
getMiddle()
getMagnitude()
getNormalized()
getSign()
isBetween()
Setters
add()
substract()
multiply()
divide()
approach()
clampTo()
grow()
shrink()
flip()
mirror()
mirrorX()
mirrorY()
sort()
set()
setAll()
setFloor()
setRound()
setCeil()
setCursor()
Conversion
toString()
toArray()
split()
combine()
Data Structure
Grid
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destroy()
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Getters
contains()
containsRegion()
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count()
getValue()
getCellNumber()
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Setters
setSize()
Execution
forEach()
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transpose()
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Conversion
toString()
toArray()
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toEncodedString()
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List
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Getters
contains()
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Execution
forEach()
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Conversion
toString()
toArray()
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Map
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Getters
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getValue()
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Execution
forEach()
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set()
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Conversion
toString()
toArray()
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PriorityQueue
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contains()
count()
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getPriority()
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isEmpty()
Execution
forEach()
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Conversion
toString()
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Queue
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Getters
contains()
count()
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getSize()
isEmpty()
Execution
forEach()
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Conversion
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Stack
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Getters
contains()
count()
getFirst()
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getSize()
isEmpty()
Execution
forEach()
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Conversion
toString()
toArray()
fromArray()
toEncodedString()
fromEncodedString()
Debug
ErrorReport
Management
isFunctional()
Execution
report()
Conversion
toString()

ErrorReport.ReportData
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isFunctional()
Getters
equals()
formatLocation()
formatDetail()
formatCallstack()
formatTime()
Conversion
toString()
Handler
ArrayParser
Management
isFunctional()
setParser()
create()
clear()
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merge()
Getters
contains()
containsAll()
containsCondition()
equals()
getValue()
getUniqueValues()
getSharedValues()
getFirst()
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getFirstPosition()
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getPositions()
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getReduction()
getColumn()
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isEmpty()
Setters
setSize()
Execution
forEach()
add()
set()
insert()
removePosition()
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sort()
Conversion
toString()
SpriteRenderer
Management
isFunctional()
Execution
render()
Conversion
toString()
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StringParser
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isFunctional()
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contains()
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Setters
remove()
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trim()
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Execution
forEach()
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SurfaceRenderer
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Execution
render()
Conversion
toString()
TextRenderer
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Getters
getBoundaryOffset()
Execution
render()
Conversion
toString()
Resource
Buffer
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Conversion
toString()
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Font
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Execution
setActive()
Conversion
toString()
Layer
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Getters
hasInstance()
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Setters
setLocation()
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Execution
createBackground()
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createTilemap()
createSprite()
createParticleSystem()
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setInstancePause()
Conversion
toString()

Layer.SpriteElement
Management
isFunctional()
changeParent()
destroy()
Setters
setSprite()
setScale()
setColor()
setAlpha()
setFrame()
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Conversion
toString()
Layer.BackgroundElement
Management
isFunctional()
changeParent()
destroy()
Setters
setSprite()
setScale()
setColor()
setAlpha()
setFrame()
setSpeed()
setStretch()
setTiled()
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Conversion
toString()
Layer.TilemapElement
Management
isFunctional()
destroy()
clear()
changeParent()
Getters
getFrame()
getMask()
getTileInCell()
getTileAtPoint()
getCellAtPoint()
Setters
setMask()
setTileset()
setSize()
Execution
render()
setTileInCell()
setTileAtPoint()
Conversion
toString()

Layer.TilemapElement.TileData
Management
isFunctional()
clear()
Getters
getTilesetIndex()
isEmpty()
isMirroredX()
isMirroredY()
isRotated()
Setters
setTilesetIndex()
setMirrorX()
setMirrorY()
setRotate()
Execution
render()
Conversion
toString()
Layer.ParticleSystem
Management
isFunctional()
destroy()
clear()
changeParent()
Getters
getParticleCount()
Setters
setLocation()
setDrawOrder()
setAutomaticUpdate()
setAutomaticRender()
Execution
createEmitter()
render()
update()
Conversion
toString()

Layer.ParticleSystem.ParticleEmitter
Management
isFunctional()
destroy()
clear()
Setters
setRegion()
setStreamEnabled()
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Execution
burst()
stream()
Conversion
toString()
ParticleType
Management
isFunctional()
destroy()
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Setters
setShape()
setSprite()
setScale()
setSize()
setSpeed()
setDirection()
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setGravity()
setLife()
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setBlend()
setAlpha()
setStep()
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Execution
create()
createShape()
Conversion
toString()
Room
Management
isFunctional()
copy()
Getters
isActive()
Setters
setSize()
setPersistent()
Execution
createInstance()
setActive()
Conversion
toString()

Room.AddedInstance
Management
isFunctional()
Conversion
toString()
Shader
Management
isFunctional()
Getters
getSampler()
isActive()
Setters
setUniformFloat()
setUniformInt()
setUniformMatrix()
updateUniforms()
Execution
setActive()
Conversion
toString()
Sprite
Management
isFunctional()
destroy()
replace()
merge()
Getters
getNineslice()
getTexture()
getTexel()
getUV()
Setters
setNineslice()
setOrigin()
setSpeed()
setCollisionMask()
Execution
render()
renderTiled()
renderPerspective()
load()
generateAlphaMap()
Conversion
toString()
toFile()
Surface
Management
isFunctional()
create()
destroy()
clear()
copy()
Getters
getPixel()
getTexture()
getTexel()
isActive()
Setters
setSize()
Execution
render()
renderTiled()
setActive()
Conversion
toString()
toFile()
fromBuffer()
Shape
Arrow
Management
isFunctional()
Execution
render()
Conversion
toString()
Circle
Management
isFunctional()
Getters
collision()
containsPoint()
cursorOver()
cursorHold()
cursorPressed()
cursorReleased()
Execution
render()
Conversion
toString()
Ellipse
Management
isFunctional()
Getters
collision()
Execution
render()
Conversion
toString()
Line
Management
isFunctional()
Getters
collision()
Execution
render()
__createPixelSprite()
Conversion
toString()
Point
Management
isFunctional()
Getters
collision()
cursorOver()
cursorHold()
cursorPressed()
cursorReleased()
Execution
render()
__createPixelSprite()
Conversion
toString()
Rectangle
Management
isFunctional()
Getters
collision()
containsPoint()
cursorOver()
cursorHold()
cursorPressed()
cursorReleased()
Execution
render()
__createPixelSprite()
Conversion
toString()
RoundRectangle
Management
isFunctional()
Getters
collision()
containsPoint()
cursorOver()
cursorHold()
cursorPressed()
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Execution
render()
Conversion
toString()
Triangle
Management
isFunctional()
Getters
containsPoint()
cursorOver()
cursorHold()
cursorPressed()
cursorReleased()
Execution
render()
Conversion
toString()
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