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To make something like the + shown for heros on the original game
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#region Copyright & License Information | ||
/* | ||
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS) | ||
* This file is part of OpenRA, which is free software. It is made | ||
* available to you under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation, either version 3 of | ||
* the License, or (at your option) any later version. For more | ||
* information, see COPYING. | ||
*/ | ||
#endregion | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Drawing; | ||
using System.Linq; | ||
using OpenRA.Primitives; | ||
using OpenRA.Traits; | ||
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namespace OpenRA.Mods.Common.Traits.Radar | ||
{ | ||
public class RadarIconInfo : ConditionalTraitInfo | ||
{ | ||
public readonly HashSet<CVec> Locations = new HashSet<CVec> | ||
{ | ||
new CVec(-1, 0), | ||
new CVec(-2, 0), | ||
new CVec(1, 0), | ||
new CVec(2, 0), | ||
new CVec(0, -1), | ||
new CVec(0, -2), | ||
new CVec(0, 1), | ||
new CVec(0, 2) | ||
}; | ||
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public readonly Color Color = Color.White; | ||
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[Desc("Player stances who can view this actor's icon on radar.")] | ||
public readonly Stance ValidStances = Stance.Ally; | ||
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public override object Create(ActorInitializer init) { return new RadarIcon(this); } | ||
} | ||
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public class RadarIcon : ConditionalTrait<RadarIconInfo>, IRadarSignature | ||
{ | ||
IRadarColorModifier modifier; | ||
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public RadarIcon(RadarIconInfo info) | ||
: base(info) { } | ||
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protected override void Created(Actor self) | ||
{ | ||
base.Created(self); | ||
modifier = self.TraitsImplementing<IRadarColorModifier>().FirstOrDefault(); | ||
} | ||
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public void PopulateRadarSignatureCells(Actor self, List<Pair<CPos, Color>> destinationBuffer) | ||
{ | ||
var viewer = self.World.RenderPlayer ?? self.World.LocalPlayer; | ||
if (IsTraitDisabled || (viewer != null && !Info.ValidStances.HasStance(self.Owner.Stances[viewer]))) | ||
return; | ||
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var color = Info.Color; | ||
if (modifier != null) | ||
color = modifier.RadarColorOverride(self, color); | ||
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var cells = Info.Locations.Select(loc => self.Location + loc); | ||
foreach (var cell in cells) | ||
destinationBuffer.Add(Pair.New(cell, color)); | ||
} | ||
} | ||
} |