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And cameo, even tho you can't see it anyway. #21

And cameo, even tho you can't see it anyway.

And cameo, even tho you can't see it anyway. #21

Triggered via push December 27, 2024 08:52
Status Failure
Total duration 5m 8s
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ci.yml

on: push
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22 errors
Linux (mono)
Process completed with exit code 2.
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameClassSelectorLogic.cs#L62
Variable declaration can be deconstructed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0042)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L108
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L108
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L123
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L123
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L181
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L181
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L196
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L196
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Linux (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L241
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0): OpenRA.Mods.SS/Traits/World/SpawnSSUnit.cs#L249
Parentheses can be removed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0047)
Windows (.NET 6.0): OpenRA.Mods.SS/Traits/World/SpawnSSUnit.cs#L245
Variable declaration can be deconstructed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0042)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L108
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameClassSelectorLogic.cs#L62
Variable declaration can be deconstructed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0042)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L108
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L123
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L123
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L181
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L181
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0): OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L196
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
Windows (.NET 6.0)
Process completed with exit code 1.