And cameo, even tho you can't see it anyway. #22
Annotations
11 errors
Check Code:
OpenRA.Mods.SS/Traits/World/SpawnSSUnit.cs#L249
Parentheses can be removed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0047)
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Check Code:
OpenRA.Mods.SS/Traits/World/SpawnSSUnit.cs#L245
Variable declaration can be deconstructed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0042)
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Check Code:
OpenRA.Mods.SS/Traits/Conditions/GrantConditionAfterDelay.cs#L72
Parentheses can be removed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0047)
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Check Code:
OpenRA.Mods.SS/Traits/Conditions/GrantConditionAfterDelay.cs#L75
Parentheses can be removed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0047)
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Check Code:
OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameClassSelectorLogic.cs#L62
Variable declaration can be deconstructed (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0042)
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Check Code:
OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L108
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
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Check Code:
OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L108
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
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Check Code:
OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L123
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
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Check Code:
OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L123
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
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Check Code:
OpenRA.Mods.SS/Widgets/Logic/Ingame/IngameUnitStatsLogic.cs#L181
Cast is redundant. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/ide0004)
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Check Mods
Process completed with exit code 1.
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