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Right now monitoring/unmonitoring objects results in multiple dispose event handlers being bound (not good).
The text was updated successfully, but these errors were encountered:
Modified the CollisionManager to maintain a mapping to collidables on…
34bcc33
…disposed functions. #43
0b2795e
NTaylorMullen
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Right now monitoring/unmonitoring objects results in multiple dispose event handlers being bound (not good).
The text was updated successfully, but these errors were encountered: