Skip to content

v4.0.2

Compare
Choose a tag to compare
@dzhdanNV dzhdanNV released this 16 Jan 11:22
· 60 commits to master since this release

v4.0.2:

HIGHLIGHTS:

  • NRD: improved curvature estimation
  • NRD: fixed some bugs
  • REBLUR: improved specular tracking
  • REBLUR: fixed some bugs
  • RELAX: implicit curvature-related improvements

DETAILS:

  • NRD: improved curvature estimation
  • NRD: fixed wrong width of input resources in clear calls
  • NRD: fixed thin lens equation in case of concave curvature
  • NRD: simplified "ComputeParallax" to "ComputeParallaxInPixels" and adjusted related calculations
  • NRD / REBLUR: tweaked ULP thresholds
  • REBLUR: fixed potential race conditions while accessing "hitDistForTracking" (affected specular tracking)
  • REBLUR: fixed optional MV modification
  • REBLUR: fixed 1-frame delay in reaction to "max number of accumulated frames"
  • REBLUR: improved precision of curvature packing used in TS pass
  • REBLUR: improved precision of curvature calculations in case of high parallax
  • REBLUR: tuned curvature adjustment hack
  • REBLUR: slightly reduced memory usage of diffuse denoisers
  • REBLUR / SPECULAR_REFLECTION_MV: fixed wrong usage of "rect offset" in curvature calculations
  • SPECULAR_REFLECTION_MV: improved curvature calculations in case of high parallax