v4.0.2
v4.0.2:
HIGHLIGHTS:
- NRD: improved curvature estimation
- NRD: fixed some bugs
- REBLUR: improved specular tracking
- REBLUR: fixed some bugs
- RELAX: implicit curvature-related improvements
DETAILS:
- NRD: improved curvature estimation
- NRD: fixed wrong width of input resources in clear calls
- NRD: fixed thin lens equation in case of concave curvature
- NRD: simplified "ComputeParallax" to "ComputeParallaxInPixels" and adjusted related calculations
- NRD / REBLUR: tweaked ULP thresholds
- REBLUR: fixed potential race conditions while accessing "hitDistForTracking" (affected specular tracking)
- REBLUR: fixed optional MV modification
- REBLUR: fixed 1-frame delay in reaction to "max number of accumulated frames"
- REBLUR: improved precision of curvature packing used in TS pass
- REBLUR: improved precision of curvature calculations in case of high parallax
- REBLUR: tuned curvature adjustment hack
- REBLUR: slightly reduced memory usage of diffuse denoisers
- REBLUR / SPECULAR_REFLECTION_MV: fixed wrong usage of "rect offset" in curvature calculations
- SPECULAR_REFLECTION_MV: improved curvature calculations in case of high parallax