Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Add
Esc in multiplayer menu can now return to the upper-level
Combat Balance Change
When player is killed, Drop half of item in inventory and increase CD from 1.5s to 5s
Increase DF base player alert range from 90 to 200
(Headless server) Stop relay landing when there are 7 or more working shield generators
Combat Bugfix
Space hive threat will now increase correctly when client attack relays by player's fleet
DF base/hive will now launch attack at player on remote empty planet too
Fix client player can't see the death animation of other clients
Fix DF base sometimes can't be destroyed in client