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Combat balance change and bugfix #708

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merged 3 commits into from
Sep 9, 2024

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starfi5h
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@starfi5h starfi5h commented Sep 7, 2024

Add
Esc in multiplayer menu can now return to the upper-level

Combat Balance Change
When player is killed, Drop half of item in inventory and increase CD from 1.5s to 5s
Increase DF base player alert range from 90 to 200
(Headless server) Stop relay landing when there are 7 or more working shield generators

Combat Bugfix
Space hive threat will now increase correctly when client attack relays by player's fleet
DF base/hive will now launch attack at player on remote empty planet too
Fix client player can't see the death animation of other clients
Fix DF base sometimes can't be destroyed in client

@starfi5h starfi5h merged commit 0af58c9 into NebulaModTeam:master Sep 9, 2024
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@starfi5h starfi5h deleted the pr-combatFix branch September 9, 2024 23:38
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2 participants