Releases: NebulaModTeam/nebula
Releases · NebulaModTeam/nebula
v0.9.11
v0.9.10
Alpha Version 0.9.10
Changes
- @fakeboboliu: Support to connect server with WSS by specifying wss:// in the connect Uri
- @starfi5h: Sync Logistics Control Panel (I) entry list
- @starfi5h: Esc in multiplayer menu can now return to the upper-level
- @starfi5h: (Balance) When player killed, Drop half of item in inventory and increase CD from 1.5s to 5s
- @starfi5h: (Balance) Increase base alert range to player from 90 to 200
- @starfi5h: Space hive threat will now increase correctly when client attack relays by player's fleet
- @starfi5h: DF base/hive will now launch attack at player on remote empty planet too
- @starfi5h: Fix client player can't see the death animation of other clients
- @starfi5h: Fix DF base sometimes can't be destroyed in client
- @starfi5h: (Headless server) Stop relay landing when there are 7 or more working shield generators
v0.9.9
v0.9.8
Alpha Version 0.9.8
Changes
- @AlienXAXS: Added Online Player UI (Backtick key by default)
- @AlienXAXS: Updated Nebula to be compatible with Dyson Sphere Program v0.10.30.23292
- @starfi5h: Temporarily disable Logistics Control Panel (I) interactions
- @starfi5h: Fix a bug that battle notification toggle in multiplayer chat settings has no effect
v0.9.7
Alpha Version 0.9.7
Changes
- @AlienXAXS: Headless now calculates planetary shields on CPU
- @AlienXAXS: Enemy Relay Direction Sync
- @starfi5h: Sync damage to space enemy by mecha fleet
- @starfi5h: Fix NRE in Bomb_Explosive.TickSkillLogic when other player throwing bomb on other planets
- @starfi5h: Fix error in EnemyUnitComponent.RunBehavior_Defense_Ground after client load factory
v0.9.6
Alpha Version 0.9.6
Changes
- @AlienXAXS: Fix headless server throwing a small error during boot sequence due to the UI being disabled
- @PhantomGamers: Add additional error description to ngrokmanager
- @starfi5h: Enable Log.Debug messages
- @starfi5h: Fix DF relay landed on planet message in client
- @starfi5h: Fix client's attacks won't increase DF threat when host player is dead
- @starfi5h: Fix ACH_BroadcastStar.OnGameTick error on client
- @starfi5h: Prevent server from sending out construction drones in headless mode
v0.9.5
v0.9.4
Alpha Version 0.9.4
Changes
- Compatible with Steam or Game Pass version 0.10.30.22292
- @PhantomGamers: Prevent errors with Ngrok from crashing the game
- @PhantomGamers: Added error descriptions to Ngrok errors
- @starfi5h: Sync interstellar routes
- @starfi5h: Sync tilted conveyor belts
v0.9.3
Alpha Version 0.9.3
Changes
- @starfi5h: Change chat message format. Player's name now has an underlined link to navigate
- @starfi5h: Add new config option Chat - Show Timestamp to enable/disable timestamp before the chat message
- @starfi5h: Add new CLI arugment
/newgame-cfg
to load the parameters from the config filenebulaGameDescSettings.cfg
- @starfi5h: Add new chat command
/dev
- @starfi5h: Fix inventory error in client
- @starfi5h: Fix hp bar doesn't vanish after deleting the building when client joins
- @starfi5h: Fix enemies and ILS related errors
v0.9.2
Alpha Version 0.9.2
Changes
- Compatible to Steam version 0.10.29.22015 or Game Pass version 0.10.29.21943
- @sk7725: Added Korean font and TextMeshPro fallback
- @starfi5h: Add new chat command
/playerdata
- @starfi5h: Launch construction drones if local player is closer or within 15m
- @starfi5h: Fix error when activating super nova in the turret window
- @starfi5h: Fix desync of dyson sphere when client joins the game
- @PhantomGamers: Log expected game version and review code