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Fix bugs with ball logic to use proper pokeball type #1495

Merged
6 commits merged into from
Jul 31, 2016
Merged

Fix bugs with ball logic to use proper pokeball type #1495

6 commits merged into from
Jul 31, 2016

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BornSupercharged
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There were numerous issues with the ball logic code, which have now been resolved. The configuration file also has pokeball-type catch probabilities now, so if you only want to use great balls on 20% and ultras on 10%, you can do that. Defaults are set to as they were hardcoded previously.

@ghost
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ghost commented Jul 30, 2016

Some of these bugs got already fixed, please merge or resubmit the pr.

@ghost ghost closed this Jul 30, 2016
@ghost ghost reopened this Jul 30, 2016
@BornSupercharged
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This is ready to go now.

@ghost ghost merged commit ca2d40a into NecronomiconCoding:master Jul 31, 2016
@BornSupercharged BornSupercharged deleted the better_ball_decision branch July 31, 2016 00:58
schnapster pushed a commit to schnapster/NecroBot that referenced this pull request Dec 8, 2016
…er_ball_decision

Fix bugs with ball logic to use proper pokeball type
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