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Fixed a floating point issue in GetLevel for Level 1 (resulted in 0) #229

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Jul 23, 2016
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1 change: 1 addition & 0 deletions PokemonGo.RocketAPI/PokemonInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -234,6 +234,7 @@ public static double GetLevel(PokemonData poke)

switch ((int)((poke.CpMultiplier + poke.AdditionalCpMultiplier) * 1000.0))
{
case 93: // 0.094 * 1000 = 93.99999678134
case 94: return 1;
case 135: return 1.5;
case 166: return 2;
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