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Minesweeper MD

game score_input
menu game_lost

Mega Drive port of Minesweeper with features such as:

  • Big grid sizes (up to 38x22)
  • Leaderboards with 3 best times per difficulty
  • Chording
  • Mega Mouse support

Controls

In main menu

  • A/B/Right - move value forward
  • C/Left - move value backwards
  • A/B/C - select option (Start game & Reset Settings)

In-game

  • A/B - Tile uncovering
  • C - Tile flagging
  • B - Chording
  • START - Return to menu

Mega Mouse control mapping

  • Left click -> A
  • Middle click -> B
  • Right click -> C

Options

  • Difficulty - Set the game's difficulty
  • Reset settings - Reset all settings, but not leaderboard data

Custom difficulty only:

  • Grid width - Set in-game grid width (5-38)
  • Grid height - Set in-game grid height (5-22)
  • Mine count - Set the mine count

Difficulty settings

  • Easy (9x9 grid with 10 mines)
  • Normal (16x16 grid with 40 mines)
  • Expert (30x16 grid with 99 mines)
  • Custom (User-specified grid width, height and mine count)

Credits

Stephane Dallongeville - SGDK, a development kit used to compile this game.
DrPetter - SFXR, a tool used to make sounds for this game.
TildeArrow - Furnace, a chiptune tracker used to make the victory and game over jingles.

SGDK information

The game is compiled with SGDK 2.00, but SGDK 1.90 should also work as it was the version used for most of the game's development.

License

This game is licensed under the MIT License.