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Merge pull request #10 from Nonhuman-Nonsense/albin
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Add new images and improve output playback
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albin-karlsson authored Apr 25, 2024
2 parents d538a5a + 8d325e0 commit 56001e3
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Showing 28 changed files with 141 additions and 151 deletions.
Binary file added client/public/images/foods/avocado-shadow.png
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Binary file added client/public/images/foods/beer-shadow.png
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Binary file added client/public/images/foods/meat-shadow.png
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Binary file modified client/public/images/foods/meat.png
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36 changes: 20 additions & 16 deletions client/src/components/AudioOutput.jsx
Original file line number Diff line number Diff line change
@@ -1,15 +1,18 @@
import React, { useEffect, useRef } from "react";

function AudioOutput({ currentAudioMessage, isPaused }) {
function AudioOutput({ currentAudioMessage, onFinishedPlaying }) {
const audioRef = useRef(null);
const urlRef = useRef(null);
const checkPlaybackIntervalRef = useRef(null);

useEffect(() => {
// Initialize the audio element if it does not exist
if (!audioRef.current) {
audioRef.current = new Audio();
}
return () => {
// Clean up audio element and interval
clearInterval(checkPlaybackIntervalRef.current);
audioRef.current && audioRef.current.pause();
};
}, []);
Expand All @@ -30,25 +33,26 @@ function AudioOutput({ currentAudioMessage, isPaused }) {
audioRef.current.src = urlRef.current.url;
audioRef.current.load();

// Auto-play the new audio if not paused
if (!isPaused) {
audioRef.current
.play()
.catch((err) => console.error("Error playing audio:", err));
}
}
}, [currentAudioMessage]);

useEffect(() => {
// Manage playback based on isPaused state
if (!isPaused && currentAudioMessage) {
// Auto-play the new audio
audioRef.current
.play()
.catch((err) => console.error("Error playing audio:", err));
} else {
audioRef.current.pause();

// Start checking audio playback status
checkPlaybackIntervalRef.current = setInterval(checkPlaybackStatus, 500);
}
}, [currentAudioMessage]);

const checkPlaybackStatus = () => {
if (
audioRef.current &&
audioRef.current.currentTime >= audioRef.current.duration
) {
// Audio playback has ended
clearInterval(checkPlaybackIntervalRef.current);
onFinishedPlaying();
}
}, [isPaused]);
};

return null; // This component does not render anything itself
}
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60 changes: 30 additions & 30 deletions client/src/components/Contact.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -2,36 +2,36 @@ import React from "react";

function Contact() {
return (
<div>
<p>
The project is an initiative by art & design
<br /> collective Nonhuman Nonsense developed in
<br /> collaboration with Studio Other Spaces,
<br /> In4Art, Elliot, Albin and others.
</p>
<p>
<a
className="link"
href="https://www.instagram.com/nonhuman-nonsense/"
>
@nonhuman-nonsense
</a>
<br />
<a
className="link"
href="https://nonhuman-nonsense.com"
>
nonhuman-nonsense.com
</a>
<br />
<a
className="link"
href="mailto:hello@nonhuman-nonsense.com"
>
hello@nonhuman-nonsense.com
</a>
</p>
</div>
<div>
<p>
The project is an initiative by art & design
<br /> collective Nonhuman Nonsense developed in
<br /> collaboration with Studio Other Spaces,
<br /> In4Art, Elliot, Albin and others.
</p>
<p>
<a
className="link"
href="https://www.instagram.com/nonhuman-nonsense/"
>
@nonhuman-nonsense
</a>
<br />
<a
className="link"
href="https://nonhuman-nonsense.com"
>
nonhuman-nonsense.com
</a>
<br />
<a
className="link"
href="mailto:hello@nonhuman-nonsense.com"
>
hello@nonhuman-nonsense.com
</a>
</p>
</div>
);
}

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34 changes: 19 additions & 15 deletions client/src/components/Council.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ function Council({ options }) {
const { foods, humanName, topic } = options;
const [activeOverlay, setActiveOverlay] = useState("");
const { width: screenWidth } = useWindowSize();
const [conversation, setConversation] = useState([]); // State to store conversation updates
const [textMessages, setTextMessages] = useState([]); // State to store conversation updates
const [audioMessages, setAudioMessages] = useState([]); // To store multiple ArrayBuffers
const socketRef = useRef(null); // Using useRef to persist socket instance

Expand Down Expand Up @@ -45,8 +45,8 @@ function Council({ options }) {
socketRef.current.emit("start_conversation", promptsAndOptions);

// Listen for conversation text updates
socketRef.current.on("conversation_update", (message) => {
setConversation((prev) => [...prev, message]);
socketRef.current.on("conversation_update", (textMessage) => {
setTextMessages((prev) => [...prev, textMessage]);
});

// Listen for audio updates
Expand Down Expand Up @@ -78,17 +78,17 @@ function Council({ options }) {
return (
<div style={{ height: "100%", width: "100%" }}>
<div className="council wrapper">
{activeOverlay === "" && (
<div
className="text-container"
style={{ justifyContent: "end" }}
>
<Output
conversation={conversation}
audioMessages={audioMessages}
/>
</div>
)}
<div
className="text-container"
style={{ justifyContent: "end" }}
>
{/* Render the Output component regardless of the overlay */}
<Output
textMessages={textMessages}
audioMessages={audioMessages}
isActiveOverlay={activeOverlay !== ""}
/>
</div>
<div style={foodsContainerStyle}>
{foods.map((food, index) => (
<FoodItem
Expand All @@ -101,7 +101,11 @@ function Council({ options }) {
))}
</div>
<Overlay isActive={activeOverlay !== ""}>
<CouncilOverlays activeOverlay={activeOverlay} options={options} removeOverlay={removeOverlay} />
<CouncilOverlays
activeOverlay={activeOverlay}
options={options}
removeOverlay={removeOverlay}
/>
</Overlay>
<Navbar
topic={options.topic}
Expand Down
6 changes: 3 additions & 3 deletions client/src/components/FoodItem.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -84,13 +84,13 @@ function FoodItem({ food, index, total, screenWidth }) {
return (
<div style={foodItemStyle(index, total)}>
<img
src={`/images/foods/${food.name}.png`}
src={`/images/foods/${food.name}-shadow.png`}
style={responsiveStyle}
/>
<img
{/* <img
src={`/images/foods/${food.name}.png`}
style={{ ...responsiveStyle, ...foodImageShadowStyle(index, total) }}
/>
/> */}
</div>
);
}
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112 changes: 31 additions & 81 deletions client/src/components/Output.jsx
Original file line number Diff line number Diff line change
@@ -1,102 +1,52 @@
import React, { useState, useEffect } from "react";
import TextOutput from "./TextOutput";
import AudioOutput from "./AudioOutput";
import ConversationControls from "./ConversationControls";

function Output({ conversation, audioMessages }) {
function Output({ textMessages, audioMessages, isActiveOverlay }) {
const [currentMessageIndex, setCurrentMessageIndex] = useState(0);
const [currentSnippetIndex, setCurrentSnippetIndex] = useState(0);
const [currentMessageTextSnippet, setCurrentMessageTextSnippet] =
useState("");
const [currentTextMessage, setCurrentTextMessage] = useState(null);
const [currentAudioMessage, setCurrentAudioMessage] = useState(null);
const [isReady, setIsReady] = useState(false);
const [isPaused, setIsPaused] = useState(true); // Assume initially paused until ready

useEffect(() => {
console.log("Updated audioMessages");
}, [audioMessages]);
tryFindTextAndAudio();
}, [currentMessageIndex, textMessages, audioMessages]);

useEffect(() => {
// Find the audio message only when currentMessageIndex changes
const foundAudioMessage = audioMessages.find(
function tryFindTextAndAudio() {
const textMessage = textMessages[currentMessageIndex];
const audioMessage = audioMessages.find(
(a) => a.message_index === currentMessageIndex
);
if (foundAudioMessage) {
setCurrentAudioMessage(foundAudioMessage);
setIsReady(true);
setIsPaused(false); // Start playing the new message immediately
}
}, [currentMessageIndex, audioMessages]); // Include audioMessages to update the message if it changes

useEffect(() => {
if (conversation.length > 0 && !isPaused) {
const snippets =
conversation[currentMessageIndex].text.split(/(?<=\.\s)/);
if (snippets.length > currentSnippetIndex) {
setCurrentMessageTextSnippet(snippets[currentSnippetIndex]);
const timeout = setTimeout(() => {
if (currentSnippetIndex < snippets.length - 1) {
setCurrentSnippetIndex(currentSnippetIndex + 1);
} else if (currentMessageIndex < conversation.length - 1) {
setCurrentMessageIndex(currentMessageIndex + 1);
setCurrentSnippetIndex(0);
}
}, calculateDisplayTime(snippets[currentSnippetIndex]) * 1000);
return () => clearTimeout(timeout);
}
}
}, [currentMessageIndex, currentSnippetIndex, conversation, isPaused]);
if (
textMessage &&
audioMessage &&
!currentTextMessage &&
!currentAudioMessage
) {
console.log("Both found!");

const calculateDisplayTime = (text) => {
const baseTimePerCharacter = 0.052; // Time per character in seconds
const baseTime = Math.max(3, text.length * baseTimePerCharacter);
const additionalTimeForCommas = (text.match(/,/g) || []).length * 0.5; // 0.4 seconds for each comma
return baseTime + additionalTimeForCommas;
};

function handlePauseResume() {
setIsPaused(!isPaused);
setCurrentTextMessage((prev) => textMessage);
setCurrentAudioMessage((prev) => audioMessage);
}
}

function handleSkipForward() {
if (currentMessageIndex < conversation.length - 1) {
const newIndex = currentMessageIndex + 1;
setCurrentMessageIndex(newIndex);
setCurrentSnippetIndex(0);
// Update the current audio message immediately when skipping
const newAudioMessage = audioMessages.find(
(a) => a.message_index === newIndex
);
setCurrentAudioMessage(newAudioMessage);
setIsPaused(false); // Optionally start playing the new message immediately
}
function handleOnFinishedPlaying() {
setCurrentTextMessage((prev) => null);
setCurrentAudioMessage((prev) => null);
setCurrentMessageIndex((prev) => prev + 1);
}

return (
<div style={{ textAlign: "center", width: "75%" }}>
{isReady ? (
<>
<h2>
Speaker:{" "}
{conversation.length > 0
? conversation[currentMessageIndex].speaker
: ""}
</h2>
<TextOutput currentMessageTextSnippet={currentMessageTextSnippet} />
<AudioOutput
currentAudioMessage={currentAudioMessage}
isPaused={isPaused}
/>
<ConversationControls
isPaused={isPaused}
onPauseResume={handlePauseResume}
onSkipForward={handleSkipForward}
/>
</>
) : (
<h3>The council is getting ready...</h3>
)}
</div>
<>
<TextOutput
currentTextMessage={currentTextMessage}
currentAudioMessage={currentAudioMessage}
/>
<AudioOutput
currentAudioMessage={currentAudioMessage}
onFinishedPlaying={handleOnFinishedPlaying}
/>
</>
);
}

Expand Down
44 changes: 38 additions & 6 deletions client/src/components/TextOutput.jsx
Original file line number Diff line number Diff line change
@@ -1,14 +1,46 @@
import React from "react";
import React, { useState, useEffect } from "react";

function TextOutput({ currentMessageTextSnippet }) {
const textOutputStyle = {
fontFamily: "Arial, sans-serif",
backgroundColor: "rgba(0,0,0,0.7)",
function TextOutput({ currentTextMessage }) {
const [currentSnippetIndex, setCurrentSnippetIndex] = useState(0);
const [currentSnippet, setCurrentSnippet] = useState("");

// Reset the snippet index when a new message is received
useEffect(() => {
setCurrentSnippetIndex(0);
}, [currentTextMessage]);

useEffect(() => {
if (currentTextMessage && currentTextMessage.text) {
const text = currentTextMessage.text;
// Split the text into sentences, ignoring periods followed by a number
const sentences = text.split(/(?<=[.!?])(?=\s+(?![0-9]))/);
setCurrentSnippet(sentences[currentSnippetIndex]);

const interval = setInterval(() => {
setCurrentSnippetIndex((prevIndex) =>
prevIndex < sentences.length - 1 ? prevIndex + 1 : prevIndex
);
}, calculateDisplayTime(currentSnippet) * 1000);
return () => clearInterval(interval);
}
}, [currentTextMessage, currentSnippetIndex]);

// Calculate the display time based on the number of characters in the snippet
const calculateDisplayTime = (text) => {
const baseTimePerCharacter = 0.06; // Adjust this value as needed
return Math.max(3, text.length * baseTimePerCharacter);
};

return (
<div style={{ textAlign: "center" }}>
<h2 style={textOutputStyle}>{currentMessageTextSnippet || ""}</h2>
<h2
style={{
fontFamily: "Arial, sans-serif",
backgroundColor: "rgba(0,0,0,0.7)",
}}
>
{currentSnippet}
</h2>
</div>
);
}
Expand Down

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