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Merge pull request #7 from NotYourAverageGamer/v3.1.0
V3.1.0
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release.version=v${project.version} |
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/* This file holds the colours I used for the logo etc (and more) | ||
I figured out later that Scala has 'AnsiColor' in their library, LOL. | ||
I like this as a reference anyway. Plus, you can edit the values for them as you please. */ | ||
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package wowchat | ||
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object Ansi { | ||
// ANSI escape codes for normal colours | ||
val GREY = "\u001b[30m" | ||
val RED = "\u001B[31m" | ||
val GREEN = "\u001B[32m" | ||
val YELLOW = "\u001B[33m" | ||
val BLUE = "\u001B[34m" | ||
val PURPLE = "\u001B[35m" | ||
val CYAN = "\u001B[36m" | ||
val WHITE = "\u001B[37m" | ||
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// ANSI escape codes for bright colours | ||
val BGREY = "\u001B[90m" | ||
val BRED = "\u001B[91m" | ||
val BGREEN = "\u001B[92m" | ||
val BYELLOW = "\u001B[93m" | ||
val BBLUE = "\u001B[94m" | ||
val BPURPLE = "\u001B[95m" | ||
val BCYAN = "\u001B[96m" | ||
val BWHITE = "\u001B[97m" | ||
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// ANSI escape code to reset all styles | ||
val CLR = "\u001B[0m" | ||
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// ANSI escape codes for background colours | ||
val BLACK_BG = "\u001B[40m" | ||
val RED_BG = "\u001B[41m" | ||
val GREEN_BG = "\u001B[42m" | ||
val YELLOW_BG = "\u001B[43m" | ||
val BLUE_BG = "\u001B[44m" | ||
val PURPLE_BG = "\u001B[45m" | ||
val CYAN_BG = "\u001B[46m" | ||
val WHITE_BG = "\u001B[47m" | ||
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// ANSI escape codes for bright background colours | ||
val BBLACK_BG = "\u001B[100m" | ||
val BRED_BG = "\u001B[101m" | ||
val BGREEN_BG = "\u001B[102m" | ||
val BYELLOW_BG = "\u001B[103m" | ||
val BBLUE_BG = "\u001B[104m" | ||
val BPURPLE_BG = "\u001B[105m" | ||
val BCYAN_BG = "\u001B[106m" | ||
val BWHITE_BG = "\u001B[107m" | ||
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// ANSI escape codes for text styles | ||
val BOLD = "\u001B[1m" | ||
val FAINT = "\u001B[2m" | ||
val ITALIC = "\u001B[3m" | ||
val UNDERLINE = "\u001B[4m" | ||
val BLINK = "\u001B[5m" | ||
val RAPID_BLINK = "\u001B[6m" | ||
val REVERSE = "\u001B[7m" | ||
val CONCEAL = "\u001B[8m" | ||
val STRIKE_THROUGH = "\u001B[9m" | ||
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} |
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