Game development using C# by utilizing the MonoGame framework.
Learning basics of developing game using this framework
- Visual Studio (C#)
Shooting Gallery
- Monogame structure, assets
- Sprite, target variables, mouse input
- Randomness, timer
Spaceship
- Ship class, movement
- Controller class, asteroid list
- Colliding asteroids
RPG
- Player, enemies, projectile class
- Animating player, direction
- Shooting projectiles, spawn enemies
- Sound, music
Project is: completed
Stardew Valley - concernedApe
Zelda
Tutorial Lessons by Kyle Schaub on Udemy
@HumanBeing