Blend2D extension for Rebol3 (drawing dialect)
This extension requires Oldes' version of Rebol language interpreter, which can be downloaded here.
To use Bland2D's draw
dialect, the extension must be loaded using:
import %blend2d-x64.rebx
Once the module is imported, the new draw
function may be used to draw into any image.
>> help draw
USAGE:
DRAW image commands
DESCRIPTION:
Draws scalable vector graphics to an image.
DRAW is a command! value.
ARGUMENTS:
image [image! pair!]
commands [block!]
The dialect is similar but not exactly same like the original Rebol2 implementation or Red language draw. Not all commands are implemented... it was more considered as a proof of concept.
For some code examples, visit test/README.md.