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fix: increase max named pipe instances to 4 #91

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merged 1 commit into from
Mar 22, 2024

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What was the problem/requirement? (What/Why)

We recently set a limit on how many named pipe instance can be created. When testing dcc applications it was found that instances were not enough, we needed to set at least 4.

What was the solution? (How)

Increase DEFAULT_MAX_NAMED_PIPE_INSTANCES to 4.

What is the impact of this change?

Now limits instance to 4

How was this change tested?

Tested in a developer environment using the Keyshot and Unreal Engine with the Worker Agent.

Was this change documented?

No

Is this a breaking change?

No


By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.

Signed-off-by: Charles Moore <122481442+moorec-aws@users.noreply.github.com>
@moorec-aws moorec-aws requested a review from a team as a code owner March 22, 2024 19:13
@moorec-aws moorec-aws merged commit 7440c53 into mainline Mar 22, 2024
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@moorec-aws moorec-aws deleted the moorec/increase-named-pipe-count branch March 22, 2024 19:41
This was referenced Mar 22, 2024
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3 participants