OpenCascade NodeJS package for solid modeling.
This package provides solid construction to NodeJS. It provides a simple yet powerful javascript api to construct 3D geometry models.
This project comes with a set of V8 wrappers around OpenCascade API and a sample web application.
var occ = require("node-occ").occ;
// construct a box
var box = occ.makeBox([0, 0, 0], [100, 100, 50]);
// construct a cylinder
var cyl = occ.makeCylinder([50, 50, -10], [50, 50, 60], 40);
// cut the box with cylinder
box = occ.cut(box, cyl);
// save result to a STEP file
occ.writeSTEP("somefile.step", box);
- creation of basic shapes ( box, cylinder , cone , torus )
- boolean operation ( fuse , common , cut )
- features ( draftAngle)
- solid properties ( faces, edges, vertices, area , volume )
- import export ( STEP BREP )
node-occ-sample: sample nodejs/express REST API server to build solid , based on threejs
$npm install node-occ
(use nodejs 12 or 14)
# installing nodejs and gyp utility to build extensions
sudo apt-get install nodejs npm
sudo npm install node-pre-gyp -g
sudo npm install mocha@7 -g
#installing cmake
sudo apt-get install cmake cmake-curses-gui g++ build-essential libtbb2
# ------------------------------------
git clone --recursive https://github.com/erossignon/node-occ.git
cd node-occ
# download prebuild OpenCascade Library and header files
bash ./prepare_node.sh
#
export OCCT_PACKAGE=occt-7.2.0
export LD_LIBRARY_PATH=`pwd`/${OCCT_PACKAGE}/lib:$LD_LIBRARY_PATH
npm install --build-from-source
# verify that everything is working OK
make test
- follow the tutorial in the wiki
- threejs : https://github.com/mrdoob/three.js
- OpenCascade : http://www.opencascade.org
- occmodel : https://github.com/tenko/occmodel
- ShapeSmith : https://github.com/bjnortier/shapesmith
Copyright © 2012-2022 E. Rossignon Copyright © 2022 Sterfive SAS
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