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v1.0.5

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@github-actions github-actions released this 18 Nov 16:05
· 95 commits to master since this release

[v1.0.5] - 2024-11-18

This update has been brought to you by the contributions of:
Fayez Akhtar (@Variable-ind)

Built using Godot 4.3

Added

  • Add density to the square & circle brushes. 100% density means that the brush gets completely drawn. Anything less leaves gaps inside the brush, acting like a spray tool.
  • Selection expanding, shrinking and borders have been added as options in the Select menu.
  • Mouse buttons can now be used as menu shortcuts. #1070
  • Added confirm and cancel buttons in the selection tool options to confirm/cancel an active transformation.
  • OKHSL Lightness sorting in palettes has been implemented. #1126

Changed

  • The brush size no longer changes by Control + Mouse Wheel when resizing the timeline cels or the palette swatches.
  • Improved the UI of the Tile Mode Offsets dialog and added an "Isometric" preset button.
  • The Recorder panel now automatically records for the current project. This also allows for multiple projects to be recorded at the same time.

Fixed

  • Opening the Tile Mode Offsets dialog no longer crashes the application.
  • Panels no longer get scrolled when using the mouse wheel over a slider.
  • Fixed layer effect slider values being rounded to the nearest integer.
  • Fixed memory leak where the project remained referenced by a drawing tool, even when its tab was closed.
  • Fixed memory leak where the first project remained forever references in memory by the Recorder panel.
  • Slightly optimize circle brushes by only calling the ellipse algorithms once while drawing

Removed

  • The Recorder panel has been removed from the Web version. It wasn't functional anyway in a way that was useful, and it's unsure if we can find a way to make it work.