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Releases: Otakubuns/Sims4-DRP

1.0.7

01 Dec 05:01
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Changelog

  • Added new reconnection and detection logic, with new discord command to recreate the client if somehow the connection is unstable or it won't reconnect (fix from #6 ).
  • Logging is now created as discordRPC.log in the same folder as the .ts4script for any connection errors.
  • Configuration for custom presence text and settings in discordRPC.cfg in the same folder as .ts4script with more info within that.
  • Worlds now use their ID's instead of the name, edited world names will show up correctly and the original world icon will be shown.

Installation

  • Unzip the zip folder and drop the DiscordRPC into your /The Sims 4/Mods folder(you can not use the folder but it makes it easier to find the config and log)

Full Changelog: 1.0.6...1.0.7

1.0.6

19 May 22:46
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Changelog

  • Made connection reconnect if error occurs during presence update(so presence will show if discord is opened after TS4 or restarted)

Installation

  • Drop .ts4script into Mods folder(do not unzip it)

Full Changelog: 1.0.5...1.0.6

1.0.5

06 Feb 20:41
a012601
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Changelog

  • Removed logging file without presence breaking

Installation

  • Drop .ts4script into Mods folder(do not unzip it)

Full Changelog: 1.0.4b...1.0.5

1.0.4b

18 Dec 04:47
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Hotfix for 1.0.4 as I made a mistake for the Large Text not being the lot name.

1.0.4

16 Dec 23:22
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Changelog

  • Fixed for game version 1.103.315.1020 (For Rent DLC)
  • Removed Custom World support(can add in future but ATM the world icons wont show properly if you have it)
  • Moved build/buy functions back into the Services class
  • Added logging file to The Sims 4/DiscordRPCLog.txt(shows most recent presence data send)

Installation

  • Drop .ts4script into Mods folder(do not unzip it)

Full Changelog: 1.0.3...1.0.4

1.0.3

25 May 14:53
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Changelog

Fixed an exception when Discord was not open before TS4.

Installation

Select only one version.

If you don't use custom world names you can use either version but use the base version.

If you use custom world names and don't select the custom world version, your presence will show incorrectly.

Full Changelog: 1.0.2b...1.0.3

1.0.2b - Seperate Versions

01 Apr 22:36
90959c5
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Changelog

From testing on my saves (atm only 1 save has this issue and I have no clue why) the WorldID for one of the worlds changed. I decided to separate the two versions as the base version has much fewer complications and doesn't use world id.

Installation

Select only one version.

If you don't use custom world names you can use either version but the base one has fewer complications so I recommend you use the base version.

If you use custom world names and don't select the custom world version, your presence will show incorrectly.

Full Changelog: 1.0.2...1.0.2b

1.0.2

19 Mar 19:59
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Changelog

  • Changed build/buy functions(Sims seemed to remove the ones I had used in the Service class so I used a new function)
  • Fixed a crucial error in my build/buy exit function(if u have 1.0.1 remove it as it will screw up your game)
  • Added compatibility for newer worlds so I don't need to change this every time a new world is released
  • Added compatibility with custom world names, if you do rename the world it will still use the correct icon for that world

Installation

Drop the TS4Script file into your Mods folder(since its a TS4Script don't drop it more than one folder deep)

Full Changelog: 1.0.1...1.0.2

1.0.1

08 Mar 06:39
5efa630
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This version is broken. Download the newest release

Changelog

  • In-game CAS(Mirror, Plan Outfit, Cheat, MCCC) now shows up as a mode like it had in build/buy & live.
  • Exception handling for RPC connection
  • Show up when editing a lot outside your home lot
  • Lot name now appears on the large image tooltip

Installation

Drop the TS4Script file into your Mods folder(since its a TS4Script don't drop it more than one folder deep)

Full Changelog: 1.0.0...1.0.1

1.0.0

17 Jan 20:49
57cfea2
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First release since this has been made public

Installing

Unzip the file and drop the .ts4script into ur Mods folder and you're done!