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1.0.2.0
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Ottermandias committed Oct 7, 2023
1 parent 36d90e7 commit 3cedd22
Showing 1 changed file with 17 additions and 0 deletions.
17 changes: 17 additions & 0 deletions Glamourer/Gui/GlamourerChangelog.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ public GlamourerChangelog(Configuration config)
Add1_0_0_3(Changelog);
Add1_0_0_6(Changelog);
Add1_0_1_1(Changelog);
Add1_0_2_0(Changelog);
}

private (int, ChangeLogDisplayType) ConfigData()
Expand All @@ -31,6 +32,22 @@ private void Save(int version, ChangeLogDisplayType type)
_config.Save();
}

private static void Add1_0_2_0(Changelog log)
=> log.NextVersion("Version 1.0.2.0")
.RegisterHighlight("Added option to favorite items so they appear first in the item selection combos.")
.RegisterEntry(
"The reordering in the combo only happens after closing and opening it again so items do not vanish from view when you (un)favor them.",
1)
.RegisterEntry("Favored items also get a highlighting border in the overview panels of the unlocks tab, but do not reorder those.",
1)
.RegisterEntry("In the details panel of the unlocks tab items can be sorted and filtered on favorites.", 1)
.RegisterEntry("Added drag & drop support to drag an automated design into a different automated design set.")
.RegisterEntry("This will remove said design from your current set and add it to the dragged-on set at the end.", 1)
.RegisterEntry("Fixed ONE issue with hat visibility state. There are probably more. This is weird.")
.RegisterEntry("Fixed minion placement for transformed Lalafell again.")
.RegisterEntry("Fixed job flag filtering in detailed unlocks.")
.RegisterEntry("Worked around a bug in the game's code breaking certain Monk Fist Weapons again... thanks SE.");

private static void Add1_0_1_1(Changelog log)
=> log.NextVersion("Version 1.0.1.1")
.RegisterImportant(
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