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Releases: Outer-Wilds-New-Horizons/nh-config-editor
Releases · Outer-Wilds-New-Horizons/nh-config-editor
Version 0.8.0
Features
- Made it so you can clear color fields
Bug Fixes
- Fixed an issue where default values got propagated for no reason (thanks rjsf)
Generated From PR: #84
Version 0.7.0
Features
- The schema branch is now controlled in a new file type called
nh_proj.json
at the root of the project. If you're project doesn't have this config file it will be generated for you. (resolves #44) - Color fields now have a color picker instead of raw values. (resolves #39)
- The project view no longer triggers a loading spinner when refreshing, it instead just updates. (resolves #49)
- Array and Object fields now auto-expand when clicking the "Add Item" and "Add Key" buttons. (resolves #53)
- The help button is actually helpful now. (resolves #46)
- Certain fields now have a link to their related tutorials on the docs. (resolves #54)
- The installer now uses custom images. (resolves #50)
Fixes
- Fixed an issue where the schema links in generated star system configs are wrong. (resolves #57)
- Fixed a validation issue where newly created files don't have proper validation. (resolves #55)
- Fixed a UX issue where recent projects would use a trash can icon for removing the project, this might convey that it deletes the project from the disk when in reality it just removes the project from the recent projects list. So we're using an X now. (resolves #56)
Generated From PR: #58
Version 0.6.6
- Removed the
Check For Updates
button, as it's auto-checked on launch.
Generated From PR: #52
Version 0.6.5
Got Auto-Updating Working
Version 0.6.4
Version 0.6.3
- All Links have been updated to reflect this repo being transferred to the new horizons org.
Version 0.6.2
- Added validation for star systems
- Fixed XML Files Not Loading
- Fixed an issue with consecutive capital letters being separated by spaces (ex: "ID" -> "I D")
Generated From PR: #30
Version 0.6.1
- Added some validation for planet files
- Validation now checks if files are folders, and vice versa
- Fixed errors made in Monaco not triggering a red icon in tabs
- Fixed flashing editor on save
- Fixed an issue with documentation links not working properly in arrays
- Fixed the editor crashing when invalid JSON is put into Monaco
Generated From PR: #26
Version 0.6.0
- Re-implemented everything in Redux, should be a lot faster
- Added drag n' drop reordering of editor tabs
- Fixed keyboard shortcuts being triggered globally
- Fixed an issue with adding keys to translation files
- Made keyboard shortcut hints change depending on OS
- Improved file saving
- Changed some icons around
Generated From PR: #24
Version 0.5.0
- Added the ability to run the game (requires OWMM)
- Added icons for menu bar drop downs
- Added schema fetching
- Added a confirmation dialogue for if you try to close the window with unsaved changes
- Reworked editor tab context menu
- Redid commands to minimize panics
- Revamped Icons
- Fixed keyboard shortcuts not working when closing a project and opening it again
- Refactored the main window to better conform to the react paradigm
Generated From PR: #9