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wallet_tests: Use dummy wallet instance instead of wallet pointer.
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furszy committed Jul 21, 2021
1 parent 434ed75 commit 8b8725d
Showing 1 changed file with 81 additions and 80 deletions.
161 changes: 81 additions & 80 deletions src/wallet/test/wallet_tests.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -35,9 +35,10 @@ typedef std::set<std::pair<const CWalletTx*,unsigned int> > CoinSet;

BOOST_FIXTURE_TEST_SUITE(wallet_tests, WalletTestingSetup)

static const CWallet testWallet;
static std::vector<COutput> vCoins;

static void add_coin(std::unique_ptr<CWallet>& pwallet, const CAmount& nValue, int nAge = 6*24, bool fIsFromMe = false, int nInput=0)
static void add_coin(const CAmount& nValue, int nAge = 6*24, bool fIsFromMe = false, int nInput=0)
{
static int nextLockTime = 0;
CMutableTransaction tx;
Expand All @@ -49,7 +50,7 @@ static void add_coin(std::unique_ptr<CWallet>& pwallet, const CAmount& nValue, i
// so stop vin being empty, and cache a non-zero Debit to fake out IsFromMe()
tx.vin.resize(1);
}
std::unique_ptr<CWalletTx> wtx(new CWalletTx(pwallet.get(), MakeTransactionRef(std::move(tx))));
std::unique_ptr<CWalletTx> wtx(new CWalletTx(&testWallet, MakeTransactionRef(std::move(tx))));
if (fIsFromMe) {
wtx->m_amounts[CWalletTx::DEBIT].Set(ISMINE_SPENDABLE, 1);
}
Expand All @@ -75,156 +76,156 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
CoinSet setCoinsRet, setCoinsRet2;
CAmount nValueRet;

LOCK(pwalletMain->cs_wallet);
LOCK(testWallet.cs_wallet);

// test multiple times to allow for differences in the shuffle order
for (int i = 0; i < RUN_TESTS; i++)
{
empty_wallet();

// with an empty wallet we can't even pay one cent
BOOST_CHECK(!pwalletMain->SelectCoinsMinConf( 1 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!testWallet.SelectCoinsMinConf( 1 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));

add_coin(pwalletMain, 1*CENT, 4); // add a new 1 cent coin
add_coin(1*CENT, 4); // add a new 1 cent coin

// with a new 1 cent coin, we still can't find a mature 1 cent
BOOST_CHECK(!pwalletMain->SelectCoinsMinConf( 1 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!testWallet.SelectCoinsMinConf( 1 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));

// but we can find a new 1 cent
BOOST_CHECK(pwalletMain->SelectCoinsMinConf( 1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf( 1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * CENT);

add_coin(pwalletMain, 2*CENT); // add a mature 2 cent coin
add_coin(2*CENT); // add a mature 2 cent coin

// we can't make 3 cents of mature coins
BOOST_CHECK(!pwalletMain->SelectCoinsMinConf( 3 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!testWallet.SelectCoinsMinConf( 3 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));

// we can make 3 cents of new coins
BOOST_CHECK(pwalletMain->SelectCoinsMinConf( 3 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf( 3 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 3 * CENT);

add_coin(pwalletMain, 5*CENT); // add a mature 5 cent coin,
add_coin(pwalletMain, 10*CENT, 3, true); // a new 10 cent coin sent from one of our own addresses
add_coin(pwalletMain, 20*CENT); // and a mature 20 cent coin
add_coin(5*CENT); // add a mature 5 cent coin,
add_coin(10*CENT, 3, true); // a new 10 cent coin sent from one of our own addresses
add_coin(20*CENT); // and a mature 20 cent coin

// now we have new: 1+10=11 (of which 10 was self-sent), and mature: 2+5+20=27. total = 38

// we can't make 38 cents only if we disallow new coins:
BOOST_CHECK(!pwalletMain->SelectCoinsMinConf(38 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!testWallet.SelectCoinsMinConf(38 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
// we can't even make 37 cents if we don't allow new coins even if they're from us
BOOST_CHECK(!pwalletMain->SelectCoinsMinConf(38 * CENT, 6, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!testWallet.SelectCoinsMinConf(38 * CENT, 6, 6, vCoins, setCoinsRet, nValueRet));
// but we can make 37 cents if we accept new coins from ourself
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(37 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(37 * CENT, 1, 6, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 37 * CENT);
// and we can make 38 cents if we accept all new coins
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(38 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(38 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 38 * CENT);

// try making 34 cents from 1,2,5,10,20 - we can't do it exactly
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(34 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(34 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_GT(nValueRet, 34 * CENT); // but should get more than 34 cents
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U); // the best should be 20+10+5. it's incredibly unlikely the 1 or 2 got included (but possible)

// when we try making 7 cents, the smaller coins (1,2,5) are enough. We should see just 2+5
BOOST_CHECK(pwalletMain->SelectCoinsMinConf( 7 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf( 7 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 7 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);

// when we try making 8 cents, the smaller coins (1,2,5) are exactly enough.
BOOST_CHECK(pwalletMain->SelectCoinsMinConf( 8 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf( 8 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(nValueRet == 8 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U);

// when we try making 9 cents, no subset of smaller coins is enough, and we get the next bigger coin (10)
BOOST_CHECK(pwalletMain->SelectCoinsMinConf( 9 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf( 9 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 10 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);

// now clear out the wallet and start again to test choosing between subsets of smaller coins and the next biggest coin
empty_wallet();

add_coin(pwalletMain, 6*CENT);
add_coin(pwalletMain, 7*CENT);
add_coin(pwalletMain, 8*CENT);
add_coin(pwalletMain, 20*CENT);
add_coin(pwalletMain, 30*CENT); // now we have 6+7+8+20+30 = 71 cents total
add_coin(6*CENT);
add_coin(7*CENT);
add_coin(8*CENT);
add_coin(20*CENT);
add_coin(30*CENT); // now we have 6+7+8+20+30 = 71 cents total

// check that we have 71 and not 72
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(71 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!pwalletMain->SelectCoinsMinConf(72 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(71 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(!testWallet.SelectCoinsMinConf(72 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));

// now try making 16 cents. the best smaller coins can do is 6+7+8 = 21; not as good at the next biggest coin, 20
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 20 * CENT); // we should get 20 in one coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);

add_coin(pwalletMain, 5*CENT); // now we have 5+6+7+8+20+30 = 75 cents total
add_coin(5*CENT); // now we have 5+6+7+8+20+30 = 75 cents total

// now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, better than the next biggest coin, 20
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 3 coins
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U);

add_coin(pwalletMain, 18*CENT); // now we have 5+6+7+8+18+20+30
add_coin(18*CENT); // now we have 5+6+7+8+18+20+30

// and now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, the same as the next biggest coin, 18
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 1 coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // because in the event of a tie, the biggest coin wins

// now try making 11 cents. we should get 5+6
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(11 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(11 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 11 * CENT);
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);

// check that the smallest bigger coin is used
add_coin(pwalletMain, 1*COIN);
add_coin(pwalletMain, 2*COIN);
add_coin(pwalletMain, 3*COIN);
add_coin(pwalletMain, 4*COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(95 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
add_coin(1*COIN);
add_coin(2*COIN);
add_coin(3*COIN);
add_coin(4*COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents
BOOST_CHECK(testWallet.SelectCoinsMinConf(95 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * COIN); // we should get 1 BTC in 1 coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);

BOOST_CHECK(pwalletMain->SelectCoinsMinConf(195 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(195 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 2 * COIN); // we should get 2 BTC in 1 coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);

// empty the wallet and start again, now with fractions of a cent, to test sub-cent change avoidance
empty_wallet();
add_coin(pwalletMain, 0.1*CENT);
add_coin(pwalletMain, 0.2*CENT);
add_coin(pwalletMain, 0.3*CENT);
add_coin(pwalletMain, 0.4*CENT);
add_coin(pwalletMain, 0.5*CENT);
add_coin(0.1*CENT);
add_coin(0.2*CENT);
add_coin(0.3*CENT);
add_coin(0.4*CENT);
add_coin(0.5*CENT);

// try making 1 cent from 0.1 + 0.2 + 0.3 + 0.4 + 0.5 = 1.5 cents
// we'll get sub-cent change whatever happens, so can expect 1.0 exactly
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * CENT);

// but if we add a bigger coin, making it possible to avoid sub-cent change, things change:
add_coin(pwalletMain, 1111*CENT);
add_coin(1111*CENT);

// try making 1 cent from 0.1 + 0.2 + 0.3 + 0.4 + 0.5 + 1111 = 1112.5 cents
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * CENT); // we should get the exact amount

// if we add more sub-cent coins:
add_coin(pwalletMain, 0.6*CENT);
add_coin(pwalletMain, 0.7*CENT);
add_coin(0.6*CENT);
add_coin(0.7*CENT);

// and try again to make 1.0 cents, we can still make 1.0 cents
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * CENT); // we should get the exact amount

// run the 'mtgox' test (see http://blockexplorer.com/tx/29a3efd3ef04f9153d47a990bd7b048a4b2d213daaa5fb8ed670fb85f13bdbcf)
// they tried to consolidate 10 50k coins into one 500k coin, and ended up with 50k in change
empty_wallet();
for (int j = 0; j < 20; j++)
add_coin(pwalletMain, 50000 * COIN);
add_coin(50000 * COIN);

BOOST_CHECK(pwalletMain->SelectCoinsMinConf(500000 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(500000 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 500000 * COIN); // we should get the exact amount
BOOST_CHECK_EQUAL(setCoinsRet.size(), 10U); // in ten coins

Expand All @@ -233,59 +234,59 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)

// sometimes it will fail, and so we use the next biggest coin:
empty_wallet();
add_coin(pwalletMain, 0.5 * CENT);
add_coin(pwalletMain, 0.6 * CENT);
add_coin(pwalletMain, 0.7 * CENT);
add_coin(pwalletMain, 1111 * CENT);
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
add_coin(0.5 * CENT);
add_coin(0.6 * CENT);
add_coin(0.7 * CENT);
add_coin(1111 * CENT);
BOOST_CHECK(testWallet.SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1111 * CENT); // we get the bigger coin
BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);

// but sometimes it's possible, and we use an exact subset (0.4 + 0.6 = 1.0)
empty_wallet();
add_coin(pwalletMain, 0.4 * CENT);
add_coin(pwalletMain, 0.6 * CENT);
add_coin(pwalletMain, 0.8 * CENT);
add_coin(pwalletMain, 1111 * CENT);
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
add_coin(0.4 * CENT);
add_coin(0.6 * CENT);
add_coin(0.8 * CENT);
add_coin(1111 * CENT);
BOOST_CHECK(testWallet.SelectCoinsMinConf(1 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1 * CENT); // we should get the exact amount
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U); // in two coins 0.4+0.6

// test avoiding sub-cent change
empty_wallet();
add_coin(pwalletMain, 0.0005 * COIN);
add_coin(pwalletMain, 0.01 * COIN);
add_coin(pwalletMain, 1 * COIN);
add_coin(0.0005 * COIN);
add_coin(0.01 * COIN);
add_coin(1 * COIN);

// trying to make 1.0001 from these three coins
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(1.0001 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(1.0001 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1.0105 * COIN); // we should get all coins
BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U);

// but if we try to make 0.999, we should take the bigger of the two small coins to avoid sub-cent change
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(0.999 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(0.999 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
BOOST_CHECK_EQUAL(nValueRet, 1.01 * COIN); // we should get 1 + 0.01
BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);

// test randomness
{
empty_wallet();
for (int i2 = 0; i2 < 100; i2++)
add_coin(pwalletMain, COIN);
add_coin(COIN);

// picking 50 from 100 coins doesn't depend on the shuffle,
// but does depend on randomness in the stochastic approximation code
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(50 * COIN, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(50 * COIN, 1, 6, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(50 * COIN, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(50 * COIN, 1, 6, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(!equal_sets(setCoinsRet, setCoinsRet2));

int fails = 0;
for (int j = 0; j < RANDOM_REPEATS; j++)
{
// selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time
// run the test RANDOM_REPEATS times and only complain if all of them fail
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(COIN, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(COIN, 1, 6, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(COIN, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(COIN, 1, 6, vCoins, setCoinsRet2, nValueRet));
if (equal_sets(setCoinsRet, setCoinsRet2))
fails++;
}
Expand All @@ -294,19 +295,19 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
// add 75 cents in small change. not enough to make 90 cents,
// then try making 90 cents. there are multiple competing "smallest bigger" coins,
// one of which should be picked at random
add_coin(pwalletMain, 5*CENT);
add_coin(pwalletMain, 10*CENT);
add_coin(pwalletMain, 15*CENT);
add_coin(pwalletMain, 20*CENT);
add_coin(pwalletMain, 25*CENT);
add_coin(5 * CENT);
add_coin(10 * CENT);
add_coin(15 * CENT);
add_coin(20 * CENT);
add_coin(25 * CENT);

fails = 0;
for (int j = 0; j < RANDOM_REPEATS; j++)
{
// selecting 1 from 100 identical coins depends on the shuffle; this test will fail 1% of the time
// run the test RANDOM_REPEATS times and only complain if all of them fail
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(90*CENT, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(pwalletMain->SelectCoinsMinConf(90*CENT, 1, 6, vCoins, setCoinsRet2, nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(90*CENT, 1, 6, vCoins, setCoinsRet , nValueRet));
BOOST_CHECK(testWallet.SelectCoinsMinConf(90*CENT, 1, 6, vCoins, setCoinsRet2, nValueRet));
if (equal_sets(setCoinsRet, setCoinsRet2))
fails++;
}
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