- Interested in Game, Virtual Space, and Media Arts
- use C++ for most cases, C# and Python for limited purposes
- Unreal Engine, Godot Engine
Pinned Loading
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AssassinTactics
AssassinTactics PublicSecond team project, developed program lifecycle and pipeline, responsible for merge and packaging
C#
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ProjectMaze
ProjectMaze PublicFirst individual project using Unreal Engine 4.27, developed AI using BB/BT and post-processing for night environment
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