This mod aims to just be a speedrunning mod with some minor Quality of Life features that are allowed for use in speedrun submissions.
This mod started as just a speedometer, but has evolved into a handful of independent modules that can be independently configured.
- Speedometer (lateral/vertical velocity components separated)
- Optional precise position/facing direction info
- Chapter timer for chapter runs
- on-the-fly powerprefs adjustment (currently just the Level Rush Shuffle seed)
- VFX toggling
- You can turn off the sun! Lighting is unaffected; just the lensflare machine is gone.
- Fireball's particle effects around the edge of the screen can be turned off.
- Card customization
- You can dynamically replace the text that is drawn on cards
- Color customization may or may not come at a later date, pending rule approval.
- Download MelonLoader and install it onto your
Neon White.exe
. - Run the game once. This will create required folders; you should see a splash screen if you installed the modloader correctly.
- Download the Mono version of Melon Preferences Manager, and put the .dlls from that zip into the
mods
folder of your Neon White install (e.g.SteamLibrary\steamapps\common\Neon White\Mods
)- The preferences manager is required to use the powertools mod - it is how you turn parts of it on and off. Everything is off by default.
- The default keybind for the mod preferences menu is F5; you can easily rebind this.
- The IL2CPP version WILL NOT WORK; you must download
MelonPreferencesManager.Mono.zip
.
- Download the
PuppyPowertools.dll
from the Releases page and drop it in the mods folder
You should probably add --melonloader.hideconsole
to your game launch properties (right click the game in steam -> properties -> launch options at the bottom of that window) to hide the console that melonloader spawns. You really only need that if you're a mod developer; it's a weird default.