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Dev team chat #26669
Dev team chat #26669
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Thought a fair bit on this, is it worth just converting +VIEWRUNTIMES into +DEV?
Trying to think of an instance where we need +RUNTIMES but not access to a private chat to discuss current TM.
kinda funny. two weeks ago made almost similiar thing ss220-space/Paradise#5765 |
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Up to you if you want to change .Add()
to +=
.
Im fine to merge this as is
Co-authored-by: ROdenFL <ROdenFL@yandex.ru> Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com>
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Ready after that one config nit
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com>
What Does This PR Do
Adds an ingame chat for dev team members to communicate with each other and admins.
Adds a dev team permission to access this chat.
Refactors who code to be less insane, adds a dev section to it.
Why It's Good For The Game
Better cross-team and inter-team communications is good.
Images of changes
Testing
Tried to speak as admin, dev member, and non-admin. Everything worked as intended.
Declaration
Changelog
🆑
add: Added developer team chat
/:cl: