[Highly Customized] Unit base normal and new placing grids #1478
+350
−43
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CheckUnitBaseNormal
to true to use units to expand the construction scope of the base.UnitBaseNormal
controls whether our own buildings can be place around it like vanillaBaseNormal
do.UnitBaseForAllyBuilding
controls whether ally buildings can be place around it like vanillaEligibileForAllyBuilding
do.In
rulesmd.ini
:ExpandBuildingPlace
. If setDrawAdjacentBoundary
to true, it will display the four corners of theAdjacent
boundary. If setPlacementGrid.Expand
to true, it will display the placing grids withplace.shp
and following corresponding frame number.PlacementGrid.LandFrames
controls the placing grids frames on non-water cell. The three numbers respectively represent "Some technos that can command departure have occupied this area", "This cell is actually beyond the scope, but there is still at least one cell inside the entire region" and "Here is no problem, everything is OK".PlacementGrid.WaterFrames
controls the placing grids frames on water cell. Each item corresponds to the same as above.In
ra2md.ini
:In
rulesmd.ini
:Splits from #1335 .