A spies vs terrorists RTS game developed for the spring engine (www.springrts.com).
Its the very near future, and on a planet ravaged by the disaster that is 9 billion people, there is a city that is doomed.
The reason for that is the way conflicts play out now. Small groups armed with exponential tech, can cause damage once only wielded by superpowers.
All it takes is some backyard shed, with a homespun hyperfast missile and something new every day as payload. Your job, should you accept it, is -
to either make the worst case happen (Antagon)
or prevent the last disaster and give humanity one more day on this world (Protagon).
Be the man in the chair, in these hours of despair.
It all starts with a single agent, dropped into a bustling city. A first safe house, recruting more into a cell - ready to die for the cause.
In the cellars, backyards and safe-houses of the city, a hidden army grows.
Eyes in the sky - cycle over the city, ever watchful for that one revealing misstep.
Drones hum ready to take out the old-fashioned, bold & stupid.
Cause its only ever one Raid, one Interrogation for your side to unravell the whole graph of trust and treason. One bad apple squeezed, will spill those s/he trained and whoever, wherever trained her. And you can go from there, if there is still time, there must be still time..
And when the time runs out, the world ends.
Chaos ensues, protestors riot, friend turns against friend, while the optimists still loot.
Sometimes there is barely enough time for some condemned gig-employee to realize what they have assembled for that ever anonymous, ever absent employer. Maybe there never was a cult-leader and all you followed was a long forgotten Glidergun DAO-A.I. dwelling in some cellphone-swarm?
It could all be just a bad dream, something to wake up from and rub out of your eyes.
Then it comes, a deafening roar, a noise to end all noises. A pillar of fire rises, tempting the gods and world to judge them. In 20 minutes it will strike on the other side of the world, in half that time the revenge will be here.
A eye for a eye, a city for a city.
After that the hammer, comes down hard and fast - on good and evil alike.
A nuke, a godrod.
Let there be light.
How to play:
- Download and install https://springlobby.springrts.com/
- In the lobby donwload the game:mosaic:stable archive
- Join a server, select a map
- Choose a side or spectate
- Trust noone
Development thread:
https://springrts.com/phpbb/viewtopic.php?f=47&t=38699
Using Ivands PBR Shader:
https://springrts.com/phpbb/viewtopic.php?f=12&t=37691
Also contributing: Code_Man, jK, flozi, Pix and the crew of freesound.org
Using various licensed music files, please read the documentation in the music folder
PS: Be aware that some of the music files in this project are not falling under the GPLC or creative commons. Same goes for the civilian human & vehicle models.