Disable shadows on the "simple" headlight #2373
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When using a "simple" headlight, turn off shadows generated by this light.
Because it is a distant light, and not an actual "headlight" co-located with the camera, interior scenes will be entirely in shadow. Submitting this on behalf of @crydalch spawned from this discussion on usd-interest: https://groups.google.com/g/usd-interest/c/ShnbqGtpi_0
Description of Change(s)
Changed the code in the TaskController that translates a GlfSimpleLight into explicit values stored in the task controller's custom scene delegate so that simple dome lights have shadows enabled, but simple distant light have shadows disabled.